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I has no option to add a bug ticket, but:
1. while im playing as smith when my porter going to market place i don't getting money.
2. In PL language describes of all my houses and buildings at porter route are missing some of tekst.
Please visit https://redmine.thqnordic.com/projects/the-guild-3-community
Then click on the '+' on the very left of the page to enter a new bug ticket.
We will look into your two points of course.
Having a problem reporting a bug. Using the link above takes me to the page to sign in but with no option to make an account and can't make a bug report. If you can let me know how to get to your page or where to send the save file.
My bug is a waterfall cascade of a pop up saying that a "member of my family has died", it kills the sound with the voice message looping over each other and slows the game to a crawl. I was a family member that had gone to the monastery a while ago. You can open up the message to see it's the same family member but can't dismiss it or these that many that it's replacing. There's six message icons at the top are all the same message.
Please use this link here:
Имя сбойного модуля: unknown, версия: 0.0.0.0, метка времени: 0x00000000
Код исключения: 0xc0000005
Смещение ошибки: 0x000000000000000f
Идентификатор сбойного процесса: 0x2d08
Время запуска сбойного приложения: 0x01d886514475ac32
Путь сбойного приложения: D:\SteamLibrary\steamapps\common\The Guild 3\Guild3.exe
Путь сбойного модуля: unknown
Идентификатор отчета: 86d2a9fa-6743-45f9-a43b-179716fc72a4
Полное имя сбойного пакета:
Код приложения, связанного со сбойным пакетом:
I have a similar issue, the game either freezes after playing 30 min or when I exit the game. System Temp is normal, all drivers are up to date and no other games causes this. I've even submitted a bug report to the devs but no response yet.
Game appears to be playing hungry cat sounds constantly
I'm having the problem. I reported it but no reply yet.
Exactly the same problem and circumstances - 6 warnings for dead monastery family member
Saving (Reloading) delays the loop by a (game) hour.
(Re)Opening the message log seems to fix the problem for a while but does not remove the shields so it happens again.