DiRT Rally

DiRT Rally

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DiRT Rally > General Chat > Topic Details
justbiglee Apr 29, 2015 @ 4:15am
Change Log - Latest Patch V 04.5
17th June 2015

So you may have noticed a small patch for DiRT Rally release today and we are pleased to say that yes... this is the FFB update (otherwise known as v0.4.5).

This latest update has been built off the back of your feedback since launch; it will change how the game communicates to you through your wheel or pad and make everything feel much more intuitive.

Alongside that we’ve also added a whole suite of advanced wheel options to help you fine tune your set up. You can read more info about what we’ve done here[www.dirtgame.com].

We’re also pleased to say we’ve included a new batch of supported wheels. If your wheel isn’t on the list don’t worry, we are continuing to work our way down the list and we’ll be adding more as DiRT Rally’s Early Access continues.
  • Logitech Driving Force GT
  • Logitech Driving Force Pro
  • Logitech Formula Force EX
  • Thrustmaster T500 RS Racing Wheel
  • Thrustmaster T500 RS F1 Racing Wheel
  • Thrustmaster T300 RS
  • Thrustmaster TX 458
  • Thrustmaster Ferrari F430 FFB
  • Fanatec CSR Elite Wheel
  • Logitech MOMO Racing Wheel (keyboard required for some controls)
  • Microsoft Sidewinder Force Feedback Wheel (keyboard required for some controls)
As ever thank you again for your support, we really hope you enjoy this latest update. Be sure to follow us on Twitter, Facebook and Reddit for all the latest DiRTy Gossip.


3rd June 2015

  • Save Game Fix - Fixed an issue which prevented the game from saving mid event
  • Achievement Fix – Hillclimb achievements now unlock correctly, these will award from now on but we will retroactively award the Going Up In The World achievement in a future pack
  • Track Environment update – J.McG’s Invisible Towing Services have now removed the invisible Burger Van that sometimes rolled into the middle of the road on Pikes Peak and their permit has been revoked (they tasted like thin air anyway)
  • Online Events – Daily challenges now feature the full fat fully upgraded versions of the cars.
  • Audio Fix – Sent the co-driver on another recce of the Col De Turini and asked him to redo his notes


26th May 2015
  • New – Added over 4,300 metres of rock otherwise known as Pikes Peak
  • New – Or old depending how you look at it, yes that’s right we’ve also added the mixed surface version of Pikes Peak too
  • New – Each route on Pikes Peak is available with a variety of weather conditions (Sunny\Rain\Overcast\Clear)
  • New – Hillclimb car class featuring the Peugeot 405 T16 Pikes Peak, the Peugeot 205 T16 Pikes Peak and the Audi Sport Quattro S1 Pikes Peak.
  • New – Hillclimb career mode and full support for Online Events and Leagues
  • New – Added a few tutorial messages and hints and tips to some menus and loading screens
  • New – Sent all our AI drivers back to rally school, turns out they were struggling to keep up with you guys so expect a bit more of a challenge from now on
  • New – Your changes in position are now shown on the event and championship standings
  • New – Added a message to let you know when you’ve been promoted or relegated in Championship mode
  • New – 13 new achievements for all you unlock and rub in your friends faces.
  • New – Added the ability to map clutch and gears for the following steering wheels: Logitech Driving Force EX, Logitech Driving Force GT, Logitech Driving Force Pro, Logitech MOMO Racing Wheel, Thrustmaster F430 Force Feedback Racing Wheel, Thrustmaster Ferrari GT Experience Racing Wheel, Thrustmaster RGT FF Pro, Microsoft Wireless Xbox 360 Racing Wheel
  • New – Added analogue handbrake support
  • Change – Engineer slots now unlock based on distance driven rather than spending your hard earned credits
  • Change – When using a wheel the ragdoll shake effect is now turned off
  • Change – Had our mechanics make some improvements to the drivetrain on all of the cars
  • Change – Custom Events now use the full fat versions of the cars rather than the poor mans versions
  • Change – Improved our Steam error reporting, this won’t really change anything for you right now but it will help us in the future in particular with getting to the bottom of error 41 issues
  • Change – Made it clearer when you can’t afford a car
  • Change – Improved the messages which tell you what the different game modes are
  • Change – Custom events now tell you if a stage is a “Long” or “Sprint” (short) version
  • Change – Changed certain title headers in the leagues reward screens to make it clearer where you finished
  • Change – The weekly event is now six stages instead of four
  • Fix – If you’re using a H-Pattern with clutch setup, the game no longer shifts to neutral when contact with your kit is lost.
  • Fix – Turns out that sometimes the AI would overshoot the start line, we’ve had a word with them about it
  • Fix – Hand braking when using manual clutch now no longer locks all four wheels on the Ford Fiesta
  • Fix – Position indicators will now stop showing the incorrect information
  • Fix – Fixed a weird thing that would sometimes let you have more than one go at an online event (bet you’re gutted you didn’t notice that one)
  • Fix – Ever been caught in an infinite loop of disconnects and reconnects at the end of an online event? Yeah, we fixed that.
  • Fix – Fixed a bug where the wheel linearity was not being applied until you pause/un-paused the game
  • Audio – Increased overall volume of game audio
  • Audio – Co-driver should now be clearer
  • Audio – Fixed volume issues of cockpit cameras not lowering in volume when changed in options.
  • Audio – Clearer audio feedback on skidding and locking
  • Audio – Fixed gear grind for stuck gears
  • Audio – Collisions should be more obvious
  • Audio – Landings should now sound better
  • Audio – New aero sound effects
  • Car update – The Fiat 131 Abarth now has historically accurate rear lights
  • Car update – The Fiat 131 Abarth now features the Rallysport Development livery
  • Car update – The Ford Escort Mk II now features the Phil Collins’ livery
  • Car update – The Lancia Fulvia HF now features the Lancia livery.
  • Car update – The Peugeot 205 T16 Evo 2 now features the Peugeot Sport livery

12th May 2015

We just set another small patch live for DiRT Rally which should hopefully reduce the number of Error 41 messages which some users are experiencing.

Since we started working on the problem we’ve come to learn that there are apparently a few different causes of this particular error code and as a result we know we won’t have fixed it for everybody.

We’re estimating today’s patch should work for about 40-50% of players who experience it, which is good because it means we’re finally breaking the back of this thing, but it also kinda sucks for those who are still having the issue.

We’re not finished with this though, we’ll continue to work on it and we still need your help tracking it down so if you do still experience the issue after today’s patch. Please let us know, you’ll find more info in the technical support forums. Thank you to everybody who helped us test this patch over the weekend.

We’ve also made a change to the Weekly Event so rather than waiting for stages to unlock as the week goes on you can now take on the whole thing in one go or at your own pace.

Outside of the game we’ve made some changes to dirtgame.com and you will now be able to view the leaderboards for past Daily, Weekly and Monthly Events.

We’ve also updated the Steam Store page to make what spec rig you will need to run DiRT Rally clearer, we haven’t changed the minimum spec but we’ve had some people asking us questions like “will my XXX graphics card work”.

So we’ve added in a list of graphics cards which we know work with DiRT Rally. This isn’t a complete list but it is the most common cards, if yours isn’t listed or if you are unsure you’ll need to check that your card is a DirectX 11 graphics card. You’ll normally find this info on the manufacturer’s website.

Coming up next we’re continuing to work on bug fixes, FFB, Pikes Peak and more. Keep an eye out for this week’s Road Book blog post later this week for more info and don’t forget to follow us on Twitter and Like us on Facebook[facebook.com] for the latest news


7th May 2015

Hi all,

You know how sometimes the game hangs in-between stages on the car repair screen?

The tiny patch we just pushed live should fix that.

Trading Cards - After spending ages ticking different boxes the Community Manager finally called a grown-up and the Steam Trading Cards are now live (though technically this happened earlier in the week).

As for the error 41 issues... Following our test patch at the weekend (which annoyingly didn't seem to work for many) we've been talking to Valve and working together on our next attempt to solve the issue.

We'll have more info on error 41 in the next few days.

For all the other issues we're working on currently be sure to check out the bug tracker.

29th April 2015

Hi all,

Wow! what an awesome first few days it has been. Again I'd just like to say thank you to to you all on behalf of the team. We love that you are enjoying the game and we've been busy reading your feedback, watching your videos and checking out your livestreams (when not working on the game obviously).

We're pleased that you all feel our launch went really smoothly but we did hit a few bumps... not as many on the side of the road in Greece though!

Here's what we've fixed in the patch that just went live

  • Audio Fix - We had a word with the co-driver about his attitude and he should now be talking to you if he wasn't before.

  • Audio Fix - Resolved several instances of your co-driver speaking French for non French players (he's been taking lessons and wanted to practice).

  • Online Fix - Fixed the Daily Online events so you will now be correctly rewarded for completing the event.

  • Championship Fix - Resolved instances of incorrect weather combinations being generated during later championship events... We blame global warming.

Known issues we're working on
  • Error 41 - We're looking into this one, and will update as soon as I have more info. As it is something we need to discuss with Valve.
  • dirtgame.com not loading - this seems to be an issue with Firefox users, we're looking into it but for now any other browser should work.
  • FFB - The team are looking at your feedback on this now and we'll have some setting for you to try out later today.

If you are having any of the problems below can you please take a read of this post and send your dxdiags to dirtgame(at)codemasters(dot)com. We're still trying to get to the bottom of them and the more info we can collect about your system the quicker we can get to fix.
  • Game Hangs
  • Input lag on some setups
  • Benchmark test doesn't run correctly
  • Can't full screen on mobile Nvidia cards

You're all awesome, to keep up to date with the latest news follow us on Twitter, Facebook[facebook.com] and keep an eye on dirtgame.com.[dirtgame.com]
Last edited by justbiglee; Jun 17, 2015 @ 3:17am
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Showing 1-15 of 187 comments
ad Apr 29, 2015 @ 4:18am 
Great work to you guys, game is superb. Well deserved spot in the top sellers.

Feels like the real Dirt 2. :)

https://www.youtube.com/watch?v=DQkJee4hLXw
Last edited by ad; Apr 29, 2015 @ 4:21am
switcx Apr 29, 2015 @ 4:18am 
Thanks!
eobet Apr 29, 2015 @ 4:19am 
Thank you for the quick fix!

Any word on some basic simulation settings, like:

- Proper degrees on FOV and the ability to go much narrower?
- Proper degrees on wheel lock (currently a missing setting)?
- Improved camera controls (hopefully live adjustment on seat position in all directions, like in Assetto Corsa)?
- Improved replay camera controls (helicopter view only available in the "random" mode right now and no mouse control for scrubbing)?
Pelerin Apr 29, 2015 @ 4:19am 
Awesome :)
BOSSKU Apr 29, 2015 @ 4:20am 
great, thanks codies
What about the Russian language?
Last edited by литейный цех; Apr 29, 2015 @ 4:26am
Sean Apr 29, 2015 @ 4:26am 
Great stuff, have some webms of the game looking gorgeous :)

http://puu.sh/hurMA/3f7ce30532.webm
http://puu.sh/hurjS/166f9b9f5b.webm
mgraham243 Apr 29, 2015 @ 4:41am 
what about ffb
john1231 Apr 29, 2015 @ 4:45am 
thanks for the patch! alough the driver had no issue with me and was talking even before you had a talk with him ;)

and now go for better wheel support! / FFB

edit; seems you are working on it! great move codies!
Last edited by john1231; Apr 29, 2015 @ 5:13am
davidcommons Apr 29, 2015 @ 4:45am 
nice to see the Developer taking the time to post, well done on all counts Codemasters, keep up the good work your headed in a great direction!
MancSoulja Apr 29, 2015 @ 4:48am 
I've noticed some SLI flickering on the cars since the new patch Lee...
Morpheus379 Apr 29, 2015 @ 4:54am 
Thank you for the quick patch. My only gripe with the game is the FFB on my CSWv2 wheel (which you seem to be working on). And if it would be possible an option to hide the steereing wheel and driver arms (higher immersion).
Sulaco Apr 29, 2015 @ 4:55am 
You guys are awesome, loving the creative patch notes too, very nice.
Glad to hear you gave the co-driver a talking to, his silent treatment was taking a toll on my times.
Brudi Völler Apr 29, 2015 @ 5:01am 
come on people support the small codemasters team and buy this nice rally sim !
mshagg Apr 29, 2015 @ 5:13am 
Thanks for the communication and for looking into these things. Great use of the early access system. All the best.
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DiRT Rally > General Chat > Topic Details
Date Posted: Apr 29, 2015 @ 4:15am
Posts: 187