DiRT Rally

DiRT Rally

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DiRT Rally > General Chat > Topic Details
CC 27 Apr, 2015 @ 2:15pm
Last gen graphics
I own all codemasters content and these graphics look like they where developed for last gen consoles not next gen so annoying!

http://cdn.akamai.steamstatic.com/steam/apps/310560/ss_6d0baeaead9f36c9d6250c492d8bdd21f4a78504.jpg?t=1430139270
Last edited by CC; 27 Apr, 2015 @ 2:15pm
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Showing 1-15 of 101 comments
Nadeox1 27 Apr, 2015 @ 2:18pm 
Need more LENZFLAREZ and BLOOM and VIGNETTE and CHORMATIC ABEERHATION aimrite?

Game looks quite realistic without all those bullpoop, just a new few proper PostFX (HDR and more lighting related) to remove some 'flatness'.
It's not always about the graphics..
Last edited by Nadeox1; 27 Apr, 2015 @ 2:23pm
willwire 27 Apr, 2015 @ 2:22pm 
It`s Rally game.

I did`nt noticed this problems even when driving using my G27 on RBR.(2003 game, everything is too fast)

Current graphic level is great for a Rally Sim
✪ nuck 27 Apr, 2015 @ 2:27pm 
Sigh...
Space_Owl™ 27 Apr, 2015 @ 2:28pm 
Looks awesome to me.
Calvinhermseee 27 Apr, 2015 @ 2:29pm 
Simulators don't have awesome graphics as their main selling point, it's the feel and realism which counts.

Proof? RFactor 1, which looks like last-last gen (Or something like that) is still one of the most popular online sims around.
Mambo 27 Apr, 2015 @ 2:32pm 
Originally posted by Nadeox1:
and CHORMATIC ABEERHATION aimrite?

never again, grid 2 looks so terrible because of this effect
SubUmbra 27 Apr, 2015 @ 2:32pm 
One of my biggest pet peaves is car model geometry complexity. Grid Autosport's cars had wheel wells with OBVIOUS straight lines where there should be enough polygons to make it look perfectly round from a quick glance. Same goes for interior modeling. I hate seeing "round" gauges that look like stop signs. If they do a good job on all that, I'll be a happy camper.
scalman 27 Apr, 2015 @ 2:34pm 
graphics ok here. realy most important thing for this kinda game is cockpit. and here its very good. track detailed ok too . its just first version of this early access. problem ?
shodan 27 Apr, 2015 @ 2:36pm 
I think is not that bad
W-Cephei 27 Apr, 2015 @ 2:39pm 
Looks good enought for me. I just think it would be better without the yellow/brown filter. Make it look like iRacing.
CC 27 Apr, 2015 @ 2:40pm 
Like the first comment says needs a proper HDR and postfx settings with really detailed effects I have seen better screens of dirt 3 which is over 4 years now since created , looks very poor to me , im not wasting money on poor grapghics no matter how good the physics are .
Dez 27 Apr, 2015 @ 2:40pm 
It really looks like DiRT3, rally simulator or not, but i think some nice shadows, proper lightning and 4k textures will not hurt any game in 2015... I hope the devs will make some improvements until release.
Last edited by Dez; 27 Apr, 2015 @ 2:46pm
Kawaiiface 27 Apr, 2015 @ 2:43pm 
I'd rather the emphasis went on making more content and making the physics more solid than constantly tuning up every single track to look amazing. As far as a sim goes, it looks pretty good to me.
Originally posted by Kawaiiface:
I'd rather the emphasis went on making more content and making the physics more solid than constantly tuning up every single track to look amazing. As far as a sim goes, it looks pretty good to me.
Dis dude
Last edited by MiG-21bis Fishbed-L; 27 Apr, 2015 @ 3:05pm
Sir Phil McKraken 27 Apr, 2015 @ 3:06pm 
What part of EARLY ACCESS do some people not understand?
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DiRT Rally > General Chat > Topic Details
Date Posted: 27 Apr, 2015 @ 2:15pm
Posts: 101