Heroes of Might and Magic: Olden Era

Heroes of Might and Magic: Olden Era

Created my own 6 Players Map
I created my own 6 Players map. (192x192)
Its an Max 3 heroes map!
Classical 3 left side, 3 right side.
From spawns is one road to a new area with 1 city to conquer!
From there is a road to the "Middle Zone" where all players come together to fight for Treasures and an Portal with important Gold mines!
I increased the strenght of the mobs, also the growth rate of them.
The borders to every zone are well guarded now!

Giving it a short test run rn!
If it works well and ppl are interessted in it i would Upload it!

[Edit]
Thats how tha map kinda should look then.
Sry for my bad drawing skills :D

https://drive.google.com/file/d/1Qbiv3tHUQs6z98A_GykXmdSk3MLyMIXl/view?usp=sharing

[Edit2]
Ok theres the File to the Map

Version1.4:
https://drive.google.com/file/d/13vVDLshCbDCIlk3wa8_xP8WccML0gj0R/view?usp=sharing

U need to put it in here:
Heroes of Might & Magic Olden Era Demo\HeroesOE_Data\StreamingAssets\map_templates

Remember to make a backup or better move ur map "Fair'n Square" in a different folder!
My map would be shown ingame as "Fair'n Square" then too.
Sadly i didnt find out yet how to rename maps and be shown ingame ...

I would be happy for sum feedback :)
Last edited by Shakur86; Oct 22 @ 9:41am
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Showing 1-15 of 36 comments
Shakur86 Oct 16 @ 8:58am 
I know. But i created a totally new Map.
So, there is no map editor, and everyone already creating maps, lol ! I cant wait for rsal map editor, you all will come up with crazy PVE skirmish/scenarios
Shakur86 Oct 16 @ 9:31am 
Originally posted by 76561198036385502:
So, there is no map editor, and everyone already creating maps, lol ! I cant wait for rsal map editor, you all will come up with crazy PVE skirmish/scenarios
Its not that hard even without an map Editor. Just takes more time :D
Rn im on my secound own created map :)
Originally posted by Shakur86:
Originally posted by 76561198036385502:
So, there is no map editor, and everyone already creating maps, lol ! I cant wait for rsal map editor, you all will come up with crazy PVE skirmish/scenarios
Its not that hard even without an map Editor. Just takes more time :D
Rn im on my secound own created map :)

As i understood, now you can create only a template, not an static map. PVE skirmish/scenarios are fixed maps.
Valandryl Oct 16 @ 10:35am 
Originally posted by Shakur86:
I created my own 6 Players map. (192x192)
Its an Max 3 heroes map!
Classical 3 left side, 3 right side.
From spawns is one road to a new area with 1 city to conquer!
From there is a road to the "Middle Zone" where all players come together to fight for Treasures and an Portal with important Gold mines!
I increased the strenght of the mobs, also the growth rate of them.
The borders to every zone are well guarded now!

Giving it a short test run rn!
If it works well and ppl are interessted in it i would Upload it!

[Edit]
Thats how tha map kinda should work then.
Sry for my bad drawing skills :D

https://drive.google.com/file/d/1Qbiv3tHUQs6z98A_GykXmdSk3MLyMIXl/view?usp=sharing
The link leads to a single .png file, which is not usable since maps require both a .png file and a .rmg.json file
Shakur86 Oct 16 @ 10:48am 
Originally posted by Valandryl:
Originally posted by Shakur86:
I created my own 6 Players map. (192x192)
Its an Max 3 heroes map!
Classical 3 left side, 3 right side.
From spawns is one road to a new area with 1 city to conquer!
From there is a road to the "Middle Zone" where all players come together to fight for Treasures and an Portal with important Gold mines!
I increased the strenght of the mobs, also the growth rate of them.
The borders to every zone are well guarded now!

Giving it a short test run rn!
If it works well and ppl are interessted in it i would Upload it!

[Edit]
Thats how tha map kinda should work then.
Sry for my bad drawing skills :D

https://drive.google.com/file/d/1Qbiv3tHUQs6z98A_GykXmdSk3MLyMIXl/view?usp=sharing
The link leads to a single .png file, which is not usable since maps require both a .png file and a .rmg.json file
Yea this is what it would look like. I got the File still here.
As i said if theres interest i would upload it.
Su0T Oct 16 @ 11:29am 
Two questions:
- How do you create maps for the demo?
- When are you uploading the freaking map?
Shakur86 Oct 16 @ 12:06pm 
Originally posted by Su0T:
Two questions:
- How do you create maps for the demo?
- When are you uploading the freaking map?

-U need to code the json file .
-I uploaded it already, scroll up to my first post :)
we also didnt figure out how to add new maps to demo yet.

perhaps its restricted. unknown :)
Shakur86 Oct 16 @ 4:28pm 
Originally posted by Shakur86:
I created my own 6 Players map. (192x192)
Its an Max 3 heroes map!
Classical 3 left side, 3 right side.
From spawns is one road to a new area with 1 city to conquer!
From there is a road to the "Middle Zone" where all players come together to fight for Treasures and an Portal with important Gold mines!
I increased the strenght of the mobs, also the growth rate of them.
The borders to every zone are well guarded now!

Giving it a short test run rn!
If it works well and ppl are interessted in it i would Upload it!

[Edit]
Thats how tha map kinda should look then.
Sry for my bad drawing skills :D

https://drive.google.com/file/d/1Qbiv3tHUQs6z98A_GykXmdSk3MLyMIXl/view?usp=sharing

[Edit2]
Ok theres the File to the Map

https://drive.google.com/file/d/1yqa6L3B4KCvo72gwD3--N4gSTQrAGcRD/view?usp=sharing

U need to put it in here:
Heroes of Might & Magic Olden Era Demo\HeroesOE_Data\StreamingAssets\map_templates

Remember to make a backup or better move ur map "Fair'n Square" in a different folder!
My map would be shown ingame as "Fair'n Square" then too.
Sadly i didnt find out yet how to rename maps and be shown ingame ...

I would be happy for sum feedback :)

Ok i got a better version of my Map now!
I changed the download link to the New Map!
Map looked too empty for me :D
Shakur you're the goat. 6 player maps are gold in a demo version ty :SuperCharged:
Shakur86 Oct 17 @ 6:54am 
Originally posted by zzz:
Shakur you're the goat. 6 player maps are gold in a demo version ty :SuperCharged:
Thx, i would like to hear some Feedback :)
Tolfdir Oct 17 @ 7:06am 
Damn! This reminds me how I "modded" Dune2 before "modding" was a word. Editing the scanario.pak file by hand end entering coordinates of units and structures.

34,12,Harkonnen Devastator, Guard
Su0T Oct 17 @ 11:03am 
I've tried the map on 200%, so I'll give you my view on it.

It's a very VERY low resource map. I scouted the starting area just to find a couple of resource stacks free to pick and nothing else, all the fights were hard so I had to choose carefully which one to take to avoid high loses. The fact that lots of them had ranged fighters didn't help. In the end I had to rely on enacting the economy laws to start building an economy. There wasn't much else there in the starting area, other than lots of dwelling buildings, and just a wood and stone mines for economy.

With spells, I could watch the neighbour AI also kinda struggling with its development.

In the end it became a grindfest of circling around my zone recruiting every unit I could afford until I had anough to face the guardians and break out.

The next area was pretty similar to the starting one, only with just one town and a way larger area, with lots of empty spaces. When I broke out into the middle area and it was pretty much desolate, a huge chunk of the map with nothing really to grab. I could just use all my movement finding nothing of interest (stat buffing building, towns, big artifacts..)

Nearing month 5, I've eliminated the neighbour AI and on my way to eliminate the necro AI, who, so far, has been the only one who made it into the middle area.

In the end, the map is way too big for the so little resources and things to do, I didn't bother looking for the gold mines, since right now I'm just clearing the AIs and don't need the extra gold.

I really like the idea of having extra strong guards, although I'd say it'd be better if those were the guards guarding the middle, and the middle was actually worth the fight, right now, it's not, although that would make it similar to original Jebus Cross from H3. The hero limit really hurts, specially in the beggining. Once you break out, it's mostly irrelevant having a max of 3 heroes.


Other than that, I'd say the map needs a lot more resources lying around, different buildings, and richer zones. It honestly feels really empty and poor.
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Date Posted: Oct 15 @ 3:52pm
Posts: 36