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Unfortunately, the AI doesn't use them yet, but the new update does include a number of AI improvements related to supplying armies on the march including adjustments to scavenging and the ability to build a chain of forts along the route.
Unfortunately we often have to test the AI in artifically created scenarios (we don't have time to play things out properly) so I'd be curious to look at your saved games if your interested in sending them to me (rob@longbowgames.com) to see if there's anything particular about your situation that is causing problems.
Ships capturing cities feels a little odd, but being able to aid my land forces will be much appreciated. With the new Marine combat abilities, will we be getting an officer/officers for increased boarding or city attack bonuses? Dedicated Marine units that are much smaller/more lightly equipped than their land counterparts, but can handedly beat them out on the water?
Ship-to-city combat is done as if your ships are sending units into the city via the harbour. So both the ship's crew and any combat units inside the city will take losses. It certainly works better when accompanied by a land siege, but it can be convenient for taking lightly defended coastal targets.
Right now, any unit can function as a marine when onboard a ship and we don't have any dedicated marine units, however I could see adding those in the future. There are separate attributes for marine boarding combat so it could be done as a mod now.
Are you talking about the new tutorial in the update? Is there something you're stuck on?
This is the bugfix i'm most excited about ;) tired of losing all those slingers and javelineers because they decide to charge into an enemy hoplite formation.
I didn't even see that one! We're into dreams coming true for quality of life stuff at this point.
You guys are doing a great Job for independent developers and i just wanted to say THANK YOU
Seeing all these changes just makes me EMOTIONAL, more so because I recently (more than a few months ago) purchased a well know strategy game (who's name shall not be mentioned in this post but from hence on be refered to as "The Nameless Game") for a very high price, £69.99 to be exact (that was the pre lunch price with all the so called goodies they throw in for free which they will eventually make free anyway) and I was actually disapointed.. Over the following months I downloaded updates and patch after patch to fix what I felt was a very incomplete game
What made it even more aggrivating is the fact that we pay all these BIG developers truck loads of money only for them to rob us (IN BROAD DAYLIGHT) and hand us back a shell of a game and then expect passionate modders to do (FOR FREE!!!) the job they were paid to do.
I almost lost faith in Steam and the whole system and then i saw the glorious light of the "Update 3" and the "Eagle King DLC" and then i remebered there are honest developers out there who actually care about the game and not how much is in my pocket
it just makes me sad that that £70 went to something not worth it when i would have gladly given it to you guys to pay for the time to test and do all the things you need to do to make this game perfect (and still have some to take home to the wife and kids)
i can only speak for myself but i am sure there are a lot of us who will glady pay for more DLC like a full Greece campaign of more maps as playable scenarios
once again thank you for all the hard work and dedication
I had a few questions, and sugestions, from past posts:
#1 It's great that the units get xp for killing units that are garrisoned, BUT, units STILL don't get xp for killing units AS a garrisoned unit. (your units defending as a garrison get zero xp).
#2 Certain battle mechanics are still not balanced. Specifically, Spear units do not have near enough charge defence, making Cav. Units OP. (I posted pictures previously).
I know you guys have a lot of Big things going on, and you keep making this game even better. Are there any plans to smooth out these mechanics?
Thanks again for one of the best game experiences I have ever had!