Cài đặt Steam
đăng nhập
|
ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
and destroy texture in game :((
Capcom, fix this, I don't think it is beyond your capacities. Waiting for the "It's your RIG" bandwagon answers.
All Menus, Inventory Screen and Cut-Scenes are rendered at the resolution set in game's config file at fixed 16:9 ratio. Which it's a "crazy" design...
Well, It's smooth like butter with my "toaster". My settings: 1024*600, Shadow Medium, Textures High, FXAA ( not the HQ versions ) activated, 60hz, 30FPS. I applied a 1024*600 resolution with the fix.
My Laptop: Radeon HD5470 ( Yeah a 5 years old card ), Core i3@2.27Ghz, Windows 7.
Not a single lag. A SINGLE. Cutscenes synched with voices also. It's not as sexy as before, but it's playable. So ? Under the recommended requirements ? UTTER BU**SH*T. A game does NOT enforce a resolution. That's THE CORE of PC gaming.
I guess this is the new gaming fashion nowadays...
Yet, CAPCOM pushes people in that direction themselves...
Then punishes the ones who try to help one way or another...
Because they aren't capable to do things with some sense of responsibility...
Hey, let's just release some s**t and then move along...
Just GREAT!