BOMB
 This topic has been pinned, so it's probably important
About VR Support
At this very moment, only the Oculus Rift DK1 is supported.
To launch the game in VR mode, add this code to the Launch options.
--oculus

I'll keep you updated if DK2 (or other devices) is supported.
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WHAT is "oculus rift"?,and what is DK2?
Dunno why we don't get any online players--I've got a couole of crappy flight sims(or arcade),and nearly always someone there,or if you just create and fly around a bit,someone usually comes in.
Theres no feedback,so dunno whether its lack of interest or players unable to connect?
Its a shame,cos obviously the devs have really worked hard on this game,and it really is the best I've seen since"Crimson Skies"Beautiful graphics,(the sea is terrific) good amusing dialogue,Easy control mapping,for your stick,Good FPS)I get 50-60.
AND indeed "Track IR" which works great
BUT we need Moltiplay.....Games without MP,have a short life.................


nope, with proper Vr support it would be played....
Why support a developerkit and not the consumer version. that is the final product?
Jan 17, 2017 @ 10:35am 
The first oculus developer kit was the only device available when we integrated it into our game engine.
Unfortunately, the DK2 software, that's not the final product either, was not compatible (and harder to integrate within our tech). Regarding the final Rift and the Vive, I have no idea. Anyway, we don't have the resources to do it now, especially for such a small audience: 0.23% as of the last Steam Survey.

Too bad... Because the shiny graphics and the cockpit position get along beautifully with VR.
Maybe in another life.
Originally posted by Major Impossible:
Too bad... Because the shiny graphics and the cockpit position get along beautifully with VR.
Maybe in another life.

Anyone tried to set this up with ReVive?
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