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Monstrum > General Discussions > Topic Details
Junkfish  [developer] Oct 6, 2015 @ 6:40am
Monstrum Update 1.2.1 - Oculus Beta Hotfixes

A quick patch to the Beta branch and Oculus build. For more details on the Oculus build, including recommended specs please read this post:

Please also note, these changes will ONLY apply to the Beta branch.

Update Change Log V1.2.1 – beta update

Opting-in to the Monstrum Beta
  • Right-click Monstrum in Steam library and select “Properties”
  • Go to “Betas”
  • Select “public_beta” from the dropdown

  • Vertex Lit Rendering mode for non-oculus and oculus mode
  • The ability to lock and unlock the players head in oculus mode

Bug Fixes

  • Fixed items disappearing in hands when paused
  • Game over screen should always be in correct position now

Known Issues
  • Occasional crash in the engine room (DX11 related)
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Showing 1-5 of 5 comments
Henk Oct 6, 2015 @ 2:24pm 
Great stuff, how do I actually lock/unlock player head in oculus mode? Couldn't find anything in options.
Team Junkfish  [developer] Oct 7, 2015 @ 8:13am 
Hi Thomas Smooth,

You can unlock and lock the players head by going to the advanced options inside the graphics menu : )
Henk Oct 7, 2015 @ 10:06am 
You sneaky bastards! You just patched that in didn't you! ;-)
Junkfish  [developer] Oct 8, 2015 @ 1:19am 
Maybe ;D.
CorpseEater Oct 9, 2015 @ 7:52am 
For me, the two eyes seem a mile apart, and it's impossible to see anything. Other oculus supported applications are working fine at this point in time. Any suggestions? Anywhere I can play with the settings?

You're using extended mode, right?
Last edited by CorpseEater; Oct 9, 2015 @ 7:53am
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Monstrum > General Discussions > Topic Details
Date Posted: Oct 6, 2015 @ 6:40am
Posts: 5