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You can copy your workshop mods into your mod folder to gain full control of them, some mods will do this for you with a button press like RimPy and Mod Manager.
Then i subscribed to a Mod that combined Kaiser Armory and Reich Armory and added some extras to it, and today it also got removed.
The thing is, i wouldnt even mind it that much if it got Removed, even tho its still just wrong. But somehow when Mods get removed from the Steam Workshop, Rimworld decides to also remove them from my PC or atleast make them unavaible so it ♥♥♥♥♥ up my entire Playtrough. because your sience, items, weapons and Resources you put in and what ever else is just lost.
Especially because Reich Armory offers defense Structures, my entire base was basicly unprotected. .. ♥♥♥♥♥♥♥ annoying.
There are millions upon millions of items uploaded to the Steam content servers, screenshots, artwork, mods and other workshop content, and with that much content and so many people looking through it the number of reports per day are probably astronomical, so it's not really feasible to do it any other way. The system would probably be fine if making a Steam account wasn't free, or perhaps we can hope they put some sort of restrictions in to protect content creators like by not allowing accounts with less then X amount of money spent or Y amount of days since creation to report things.
I am not familiar with the mods in question. However, given their titles, if they contained any Nazi symbolism, they would be basically "illegal" in Germany. (I don't know if player-region filters things like that for the Workshop, but I'd doubt Valve would attempt to police "legal matters" via Region, there. They surely wouldn't want to take up the obligation to review any and all mods, themselves.)
Steam doesn't do much to police reporting or the abuse of reporting mechanics. They simply act on reports and leave it at that. It's sometimes like they've just left a loaded firearm on the living-room floor and don't mind who picks it up and pulls the trigger...
The point - Yes, there are issues with the customer-reporting/discipline system. But, players do have the ability to report things and their reports may have merit based upon the laws in their country. Steam has to balance these needs against the need to not get perma-banned, itself. :) (I have no idea how they handle certain game tiles within certain regions. I imagine it's a pretty big headache...)
But as far as i know only in their Shop.
For the Mods i named, they dont inherit anything from Nazis. The Mod itself just got named Reich Armory because it contains just Weapons and Structures from the Wehrmacht from 1938 to 1945, thus the Name, but its just the Items and Structures, no Symbols or anything related to Nazis. He also has a Tsar Armory, Soviet Armory and Kaiser Armory, all named after their very specific time and theme.
Thats why i cant Understand that it got taken down. I mean, everyone else cant access it as well.
That's what I assumed, as well. Things they can be said to "make money" with can open up some avenues they wouldn't want to expose should they fail to properly steward their marketplace. For Workshop items, they only have the potential pitfalls of acting as an "ignorant host" for offensive/illegal material. The former they can be sued for big monies for doing, the latter is just a take-down situation. :)
The report system doesn't have to be fair just because it has good intentions... Like my ex-wife used to say, "the road to H311 is paved with good intentions." :)
To truly know if it's a legitimate concern, one would have to know exactly why they were removed. Most likely it was just enough people acting out in order to feel "righteous." They should volunteer at a homeless shelter or go next-door and help their neighbor if they're looking for some self-actualization through serving their fellow persons. (Again, it could be legit or not, we wouldn't know unless we knew the "why.")
And any gay game or that allow female "Incubator\kitchen slave" to think on its own will get you beaten to death by law in Arabic country's. Don`t see that being an issue. Region lock is a thing, it would become invisible for anyone from Germany but that`s it
P.S. and before somebody start on thing of "Arabic country`s are not like that"... Send me a video you surviving 24 hours screaming on of top of your lungs that you gay or "women have right and should be able to make man amount of payment" in any non tourist city and i will say i was wrong
this is Valve's doing, not rimworld. in the end, who's fault it is may not really matter, but its important to channel your rage in the correct direction.
If you do not find the flaw, let me rephrase it by only expanding on a single word of your post:
they dont inherit anything from Nazis. The Mod itself just got named Reich Armory because it contains just Weapons and Structures from the [insert]army branch of the german Nazi-Party, leading the regime[insert end] from 1938 to 1945, thus the Name,
Btw there are a myriad of mods out their containing the weaponry in question, so if it would actually about the pixels itself and not their very meaning, I there should not be an issue
But do you want to tell me that Weapons and Items have a Political Ideology?
Does it matter who built it?
I think it makes no difference if a Mauser Action Rifle got built by Germany or the US. In the end these are just tools. And thats the Mod. You get Weapons, defensive Structures and a Workbench, thats it. No Symbols or anything related to Nazis, well.. atleast if you dont draw a line between Objects and Political Ideologies. But at that Point i really see absolutely no Problem with Objects and Tools.
I mean, come on. A Hammer made in Germany isnt suddenly Nazi, just like a Hammer made in the USSR isnt Communist and a US Hammer isnt Capitalist, lol.