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Is rimworld a 3d game?
So I was making a 2d game in some engine, right? And I ask my pal if would play test it, yeah? And he says "No, 2d game are cringe." So I say, "But you play rimworld, right?" And he says "Rimworld is 3d because you can have characters vault upwards over objects." So I say, "That's fake 3d. The collisions of the characters are still in a 2d space." He says: "By that logic, Team Fortress 2 is fake 3d because it's just a 2d image on a screen." So I'm sitting there mouth wide-open, flabbergasted at how dumb this argument is coming from such a genius of a friend that i have. So what do you guys think? Is rimworld a 3d game?
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Showing 1-15 of 31 comments
Rimworld is a 2d game with layering but layering is generally not thought of as true 3d from what I understand. TF2 is 3d which is easy to argue sense it uses 3d models.
It is in fact 2d.
Artaniz Mar 8 @ 3:27pm 
2d With very very limited access to a Z axis occasionally .
Astasia Mar 8 @ 3:51pm 
RimWorld has mostly 2d graphics but the game itself takes place in a 3d environment with a locked camera. It makes use of 3d processes for several things like shadows and projectile tracing, and every object in the world has a stored X, Y, Z value, though the elevation is always 0.

It is a "3d game" but has "2d graphics."
Last edited by Astasia; Mar 8 @ 4:00pm
There is a mod in development for making it into a 3-D world with multiple levels up and down, Dwarf Fortress style. It's still rough around the edges as far as compatibility goes though.
https://steamcommunity.com/sharedfiles/filedetails/?id=2127428910
If you judge by the engine used which is unity - yes it is 3D, exactly as Astiasia said.
Gameplay wise? It is 2D
Last edited by Smelly Fish; Mar 8 @ 4:01pm
Bouncer Mar 9 @ 3:15am 
Your friend is an idiot.
sounds like your friend just likes to annoy you
UnityEngine doesn't have a distinct 3D/2D mode, it's all in 3D space, just a different camera mode, and everything moves on an X/Y axis with Z ignored on collision.
Originally posted by Rademenes16:
Originally posted by ThePatchWorkHoax:
UnityEngine doesn't have a distinct 3D/2D mode, it's all in 3D space, just a different camera mode, and everything moves on an X/Y axis with Z ignored on collision.
wow

thats literally how all 2D games are made
Z axis doesn't exist
Z axis does exist in both unity and rimworld, you can see it for yourself. Even if you select "Create 2D game" your camera will be locked in one place but around you you'll still have the whole 3D environment, just empty. You can unlock the camera and you can still set the Z position of an object.

To futher prove this, rimworld's world map uses the 3D space given by unity and things such as orbiting debris and asteroids wouldn't be possible in some mods if it wasn't used.
Last edited by Smelly Fish; Mar 9 @ 3:43am
Your friend doesn't want to admit to liking something he professes to hate.
Cat® Mar 9 @ 6:56am 
I am of the belief that intelligent people have an easier time justifying the bad conclusions they've come to.

Originally posted by Wolfguarde:
Your friend doesn't want to admit to liking something he professes to hate.

This.
Jibbles Mar 9 @ 8:03am 
Originally posted by Wolfguarde:
Your friend doesn't want to admit to liking something he professes to hate.
Either that or they were just messing around? Clearly a 2d game.
Hoki Mar 9 @ 8:24am 
its as 2d as it gets coming from an engine that was primarily made for 3d. pure 2d engines require you to do layering in ways similar to image sofatware such as photoshop (create a layer and then assign sprites to it). in Unity this can be done by moving the sprits along the cameras axis.

putting it like this i say: 100% a 2d game (made in an 3d enviroment). it uses sprites and features an orthographic camera. all you can expect from calling a game 2d.
hmmm, I don't think this is as cut and dry as some above seem to.

Rimworld is certainly closer to 2D than it is to 3D but there is a limited Z-axis 'layer' giving the gameplay illusion of being in a 3D environment so it isn't completely 2D

This isn't represented visually by the graphics or camera, though, only the gameplay, so it isn't quite 2.5D either (https://en.wikipedia.org/wiki/2.5D)

For these reasons, I'd call Rimworld 2.25D :2018spacefox:
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