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Dark Jul 24 @ 10:36am
Does anyone actually keep paralytic abasia crash pawns?
I don't care if your the parent to my entire colony, your not sitting in a bed for 35 days eating my food, meds, taking up a slot that could make raids harder or stop a good pawn join event happening, giving my colony more wealth at high difficulties, etc.
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Showing 1-11 of 11 comments
Rainnd Jul 24 @ 10:38am 
Nope, in the oven they go.
ZS Maeklos Jul 24 @ 10:40am 
They're actually dangerous with Ideology. They come in with a different ideology and, since you can't imprison them to convert them, they can start converting your pawns and there's nothing you can do about it except beat them to death.
Yeah, they're not an issue. Resource scarcity basically isn't a thing in a decently run colony, so accommodating for a little bit of extra food use isn't an issue. No one person is going to significantly contribute to raid difficulty either, or else having anyone leave your base for quests would be absolute suicide. They can chill in bed for as long as they need to.
Astasia Jul 24 @ 10:43am 
If they are good sure, it's basically just like having an extra prisoner. Food usually isn't an issue, and they have essentially no wealth value since they are paralyzed and their stats are all 0. That's on top of unmodified colonist being worth basically nothing to begin with. It's not like you are giving them power armor, a charge rifle, and a full set of bionics while they lay there, those are the things that add difficulty to raids, not a random naked person laying in bed.
Raelic Jul 24 @ 10:45am 
I always have,
40poundz Jul 24 @ 10:57am 
Why not, if you get pawn with goods traits and skills, one point that is Maeklos mentioned is they are become ideology threat, and if they with bloodlust, psychopath, depressive or piromaniac traits - it will be hell on the earth, until you decide to construct separate church, sanctuary or something for theyr needs.
ZS Maeklos Jul 24 @ 11:04am 
Yeah. Ideally, you want an abasia pawn with low Social (so they can't convert your pawns), no useless traits (Pyromaniac, Depressive, etc), and decent skills. Or, if they have good traits (Kind, Optimist, Iron-Willed, etc) but no useful skills, you can keep them around as a hauler/cleaner. Then, you don't have to worry about them breaking (with good mood traits) or being a positive Social influence (with Kind, Beautiful, Pretty, etc).
Dark Jul 24 @ 10:21pm 
Originally posted by ZS Maeklos:
They're actually dangerous with Ideology. They come in with a different ideology and, since you can't imprison them to convert them, they can start converting your pawns and there's nothing you can do about it except beat them to death.

That has to be a bug, How can an unconscious person be converting others?
ZS Maeklos Jul 24 @ 10:24pm 
People with paralytic abasia aren't unconscious. They'll talk to anyone assigned to doctoring who comes in to cheer them up. And if the paralytic's Social is high enough, they'll attempt to convert the doctor(s) every time they talk.
Of course I keep them, it's like pizza that falls from the sky.
Astasia Jul 24 @ 11:43pm 
Originally posted by Head Pats:
Originally posted by ZS Maeklos:
They're actually dangerous with Ideology. They come in with a different ideology and, since you can't imprison them to convert them, they can start converting your pawns and there's nothing you can do about it except beat them to death.

That has to be a bug, How can an unconscious person be converting others?

They can't. Pawns with Abasia don't initiate social interactions and can't convert others. Doctors can talk to them to keep their mood up, but that's limited to social interactions the doctor initiates.
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RimWorld > General Discussions > Topic Details
Date Posted: Jul 24 @ 10:36am
Posts: 11