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Last edited by Henry_Ironheard; Dec 1, 2020 @ 7:36am
Originally posted by Flotch:
To sum it up:

OP makes a long post about how they want mercenary factions in the game, only they repeatedly spelled it as "fractions" about 20 times in the post and in subsequent posts. Friendly person links mercenary mod that is more or less what the guy requested. His response? He would rather the feature be in the vanilla game, and also the mod creator shouldn't steal any of his "original" ideas.
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Showing 1-15 of 22 comments
Scharger99999 (Banned) Nov 29, 2020 @ 8:18am 
*factions
Probably better to use
Headers
and other formatting tools that come with the forum than using underscores. Not everyone has the same screen resolution but other correct formatting will display the same for everyone.

Like this:

Big topic

Lesser topic

Same but raw code:

[h1]Big topic[/h1]

[h2]Lesser topic[/h2]
Last edited by Khan Boyzitbig of Mercia; Nov 29, 2020 @ 8:48am
grapplehoeker Nov 29, 2020 @ 8:53am 
Originally posted by Henry_Ironheard:
So, I got a idea for 3 new fractions:

Mercenaries (friendly)
Mercenaries (Enemy)
Mercenaries (Neutral)
Fractions?
So... you get a mercenary that is 1/3 friendly, 1/3 enemy and 1/3 neutral.
Yeah that could work... o.O
Reno Story Nov 29, 2020 @ 10:35am 
you sure you meant 15 silver? Like... just 15?

That's pretty cheap. Too cheap... I expect them to cost at least 150 minimum, and even then that would be generous.

Would make it a tad too easy to build an instant army after selling a few jackets. Mercs are not generous people, they put their lives on the line for cold hard silver, so of course they would charge an arm and a leg for their service, let alone considering the cost of their upkeep.

Um.. I don't mean to be that guy, but how much money do you often make in Rimworld via trade, let alone what trade good you focus on?
Flotch Nov 29, 2020 @ 11:10am 
Damn, this guy really likes fractions.
Trade ships usually have at least 2k, and most proper caravan traders have 1-2k. Baseline price for a human is 900.

Hiring a merc is going to cost more than 15 silver unless its for an hour or two cleaning/hauling.

Recon armour and charge rifles? a merc with that kind of gear is gonna ask for hundreds of silver, maybe even 1k at even that might be too cheap.
Flotch Nov 29, 2020 @ 1:48pm 
You should be able to hire 1/3 of a mercenary and get a nugget with no arms or legs, due to the focus on fractions.
Kittenpox Nov 29, 2020 @ 1:59pm 
Not everyone has had the same advantages in life which would make them perfect at spelling - so let's be kind.

(Admittedly, the wonderful game of https://en.wikipedia.org/wiki/Frog_Fractions *did* come to mind - but that's no reason for us to be rude. ^_^ )
Reno Story Nov 29, 2020 @ 4:03pm 
Originally posted by Henry_Ironheard:
i mean 15 silver because, for me, silver is hard to come by and traders have only 100 - 300 silver to get

It sounds like you don't get too involved in the trade aspect of the game.

If you have trade goods and are not very far away from a friendly settlement, you could just set up your own caravan and bring the goods to them, rather than waiting for a caravan to come to you.

Trust me, it's pretty easy to make a decent chunk of change once you set up a basic industry. Although it can also result in your colony wealth rising considerably if you make too much money, so do mind your output and try not to get too greedy.
Dizzy Ioeuy Nov 29, 2020 @ 4:05pm 
1/4th...

or 1/5th.

Henry_Ironheard Nov 29, 2020 @ 11:32pm 
i mean can you please say that this is not your idea
its a great mod but i kind of wanted it in the next update
Psyra Nov 30, 2020 @ 6:33am 
Nope, I'm not ARandomKiwi. I just enjoy the mods. The '[Various Things] For Me' mods are a great series.
Flotch Nov 30, 2020 @ 9:07am 
lmao
Originally posted by Henry_Ironheard:
well tell him to not claim my ideas for himself
That mod is older than your steam profile. If anyone is trying to claim someone else's idea it's you.
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RimWorld > General Discussions > Topic Details
Date Posted: Nov 29, 2020 @ 4:43am
Posts: 22