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You can install a mod like:
http://steamcommunity.com/sharedfiles/filedetails/?id=725956940
To be able to craft them yourself.
funny thing is after 5 requsted traders or so i hadn't got one and couldn't remember seeing one at all in my game. i posted this question then a pirate merchant shows up with 2 bionic arms.
Right now I'm in great need of legs and eyes, as my older folk are developing health problems...
how do your folks get old? i think when i started my oldest was 50 and he is still one of the healthiest colonists
he doesnt fight though
remove both arms (blades) and turn them off.
also works on the big centipede, you can turn them off.
After 40 years old, the risk of having them is increased.
This is random so you can have a guy at 60 without problem
and an other one at 41 with all kind of health problem.
What Grish said... but I believe you need to make sure you do the remove arms operation BEFORE you do the shutdown operation.
I have a dude with brawler and jogger that i gave twin scyther blades to. Then i popped a couple bionic legs on him and a good personal shield and he flies into combat. I use him to chase down raiders as they flee.
Had to put a joywire in him tho, if he ever breaks I'm pretty sure he could murder the whole colony...
See, now that ♥♥♥♥ is Rimworld at its finest!