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the fps counter doesnt show in this clip for some reason but its pretty clear how much worse it is. capturing in directx9 captured it in fullscreen but with vulkan it was in a window even though when i captured it the game was fullscreen. possibly why there is some microstutters? i dont know
personally i'll take some microstutters over random 30+ fps drops
https://youtu.be/z6QEmOgBgbQ
Indeed it is very strange. Iv'e tried playing this game on like 4 different PC's that iv'e owned over the years from a potato PC 10 years ago to my current one, and they all suffered from major frame drops no matter what fixes ive tried and iv'e tried them all. Vulkan is the only solution that actually makes the game playable. Certainly not perfect of course but directx9 is just unplayable for me.
For anyone who has a really erratic framerate, using Vulkan in Windows may possibly help. Or just use Linux? I can't say that i would know how to use Linux personally.
Can't tell how does rest of your game-play feels like but real question is whether you did test other graphical settings configuration, or you are one of those who must have 1440p no matter how poorly optimized the game is, because HW should be good enough to handle it.
I have "only" Core i5-3570K, 12GB RAM with GTX 1060, and I wrote "only" with quotes because while it's dated and insufficient for most recent games, it's more than enough to run FFXIII-2 in 1440p DSR (1080p native display resolution) at ~54 FPS (stable 60 FPS at 1080p), yet I'm probably the only one who play FFXIII on such HW in 720p capped to 30 FPS for the "as close to the console experience as possible" authentic feel of the game.
It just proves how much compatibility issues does modern hardware and drivers have with old video-games like FFXIII, when wrapper that have to translate each instruction to Vulkan API before rendering, actually make the game perform better.
I tried the Frame Generation feature of Lossless Scaling in both FFXIII-2 and LR, and it seemed to make the frame rates pretty smooth on both games. You may want to try locking the games to 30 FPS to prevent some bugs (especially during FFXIII-2's Chocob races, and LR when picking up Fireworks and planting seeds), and then setting Lossless Scaling to aim for 60 FPS.