WHY ARE WE STILL TALKING ABOUT THIS GAME ITS NEVER GONNA BE RELEASED
Because we are in an abusive, neglecting relationship with the devs and the game, you know the kind that makes us set the relationship status on facebook to "complicated"
Dude, Boakes is one of the most bizarre characters ever to have been produced by the gaming scene. In all these years nobody knows exactly what sets him off but we've all had one of those epic ranting emails / messages / blogs / DM's telling us how he "doesn't care for our custom".
His diva fits have gone from days to months to years now, it's truly a sight to behold.
Because we are in an abusive, neglecting relationship with the devs and the game, you know the kind that makes us set the relationship status on facebook to "complicated"
Dude, Boakes is one of the most bizarre characters ever to have been produced by the gaming scene. In all these years nobody knows exactly what sets him off but we've all had one of those epic ranting emails / messages / blogs / DM's telling us how he "doesn't care for our custom".
His diva fits have gone from days to months to years now, it's truly a sight to behold.
Diva is right if you ask him or Matt about Blackenrock on social media, they block you. Then again some dumbarses were sending death threats to them over the game. Yes I want the game, yes I am sick of the announcement cycle and game not coming out, but I am not going to threaten them over it. Although they do take a lot of time off to go to Archaeological digs and what not. Last claim is the game is 90% done just waiting on voice Recording for it.
If the spark for Blackenrock has guttered out, it would be nice to know. There's no shame, it happens. The gaming industry is full of projects that never were.
In the meantime, I have such fond memories of the other games I keep this on my wishlist just in case.
Darkfall is a seperate game and seperate developers, nothing to do wit each other and nothing to do with joke boakes
Darkfall is pure Jonathan Boakes. I believe DF 1 was his first released game. The look and strories are a bit different than TLC but really, the feel and mind are the same. Up to Ghost Vigil which is influenced by another dev and feels and plays very differently. [/quote] Dark Fall 1, and ghost Vigel feature nigel danvers. it's all one universe but I am getting so tired of waiting on the game.
This is a post from Boakes/Clarke as of 2/02/23 so I guess we can say it's a possible ♥♥♥♥ you to us as fans that they are even thinking of ♥♥♥♥ canning the project and starting over again. I will soon be 41 years old I have been waiting on this crap for 10 years. "Very excited to see Matt’s Shadow Tor Studios and Time Team have received the U.K. Games Fund for developing a video game based on the real archaeology digs. 👏🏼
As a fan of the TV show this is a super idea, I often used to wonder what real digs were like, so a game version sounds ace. Matt has been with TimeTeam for a while, also appearing in recent episodes, so it’ll be great to see this develop.
The scenery, archaeology and 3D characters are superb, light years from our old days of Indie Dev. But, seeing Shadow Tor grow means Matt can now hire other talented people to produce this game, and I’ll be learning along the way. We might even get more time for our indie games too. 🤞🏼
A proud husband. ☺️
Check out Time Team Games Here.
As for me, game wise, I’ve got the (only slightly) delayed Incubus up next. It changed a lot over XMas, grew in size, but includes a ‘wizard of Oz’ type trip to the past, so we can find out more about ‘demons’, rather than just using them for jump scares. Yes, the game has changed a lot. Expect fascination rather than frights and a super ending. 👍🏼 After that, I do believe we’ll be doing Silent Night, after updating a lot. It’s a full game, set up at the old church, now in strict point-and-click style, with some Saxton scenes and some older TLC characters in the mix. After that, I’m really keen to fix, kill, recycle, or save Blackenrock. I sense Matt is keen to cannibalise as the only precious things are the voice acting, art (scenery), music etc. All could be refreshed in a new engine, but in smaller chunks, story wise. It does make sense. At this point I’d settle for anything Crown like, so we’ll think on it. Most of the game is/was Quest based, so taking a knife to it might be just the thing. 👍🏼
And, if anyones wondering how Matts exciting news effects any of our game work? It does, of course, but only for the good. Small devs getting funding means they can grow, not shrink, so I’m expecting more indie time this year than ever, as he’ll be employing talented people too."
Thanks for the update! I'm sorry the news is frustrating for you, but I'm just glad to see the project mentioned at all.
Putting two games before finishing Blackenrock makes me feel it's become a millstone. There's no way the original vision or even a later revision would stand up at this point. I'm okay if they either reboot it with new tools and tech, or just call it quits so we get closure.
This is a post from Boakes/Clarke as of 2/02/23 Snip
Thanks, so basically, "lets start our 11th new game and bin the games before it" They have no fanbase anymore, I dont think any game they release now will do well because of their past reputation
This is a post from Boakes/Clarke as of 2/02/23 Snip
Thanks, so basically, "lets start our 11th new game and bin the games before it" They have no fanbase anymore, I dont think any game they release now will do well because of their past reputation
If they release a good game... but they never will
Last edited by Party Poison;
Mar 31, 2023 @ 8:17am
This is a post from Boakes/Clarke as of 2/02/23 Snip
Thanks, so basically, "lets start our 11th new game and bin the games before it" They have no fanbase anymore, I dont think any game they release now will do well because of their past reputation
You know though? Boakes watching has become a bizzare form of entertainment cosplay. After 15 years one feels left out if Boakes HASN'T gone into a diva rant or blocked you on SM. Damn it I want my Boakes freakout trophy PMSL.
Thanks, so basically, "lets start our 11th new game and bin the games before it" They have no fanbase anymore, I dont think any game they release now will do well because of their past reputation
You know though? Boakes watching has become a bizzare form of entertainment cosplay. After 15 years one feels left out if Boakes HASN'T gone into a diva rant or blocked you on SM. Damn it I want my Boakes freakout trophy PMSL.
You know though? Boakes watching has become a bizzare form of entertainment cosplay. After 15 years one feels left out if Boakes HASN'T gone into a diva rant or blocked you on SM. Damn it I want my Boakes freakout trophy PMSL.
Hah! :-) yea, im on the blocked list baby lol
I salute you comrade, it's a rare and exclusive fraternity. I have my own personal email rant from over 10 years ago.
I recently saw them posting that they were going to some gamescon in London. I thought what if a person came up and asked them face to face? Can't really ban them outside the internet.
bwahahaha
In all these years nobody knows exactly what sets him off but we've all had one of those epic ranting emails / messages / blogs / DM's telling us how he "doesn't care for our custom".
His diva fits have gone from days to months to years now, it's truly a sight to behold.
In the meantime, I have such fond memories of the other games I keep this on my wishlist just in case.
Out of curiosity how long ago was that?
Thirteen, I think. I've been watching the promise for about ten.
Darkfall is pure Jonathan Boakes. I believe DF 1 was his first released game. The look and strories are a bit different than TLC but really, the feel and mind are the same. Up to Ghost Vigil which is influenced by another dev and feels and plays very differently. [/quote]
Dark Fall 1, and ghost Vigel feature nigel danvers. it's all one universe but I am getting so tired of waiting on the game.
As a fan of the TV show this is a super idea, I often used to wonder what real digs were like, so a game version sounds ace. Matt has been with TimeTeam for a while, also appearing in recent episodes, so it’ll be great to see this develop.
The scenery, archaeology and 3D characters are superb, light years from our old days of Indie Dev. But, seeing Shadow Tor grow means Matt can now hire other talented people to produce this game, and I’ll be learning along the way. We might even get more time for our indie games too. 🤞🏼
A proud husband. ☺️
Check out Time Team Games Here.
As for me, game wise, I’ve got the (only slightly) delayed Incubus up next. It changed a lot over XMas, grew in size, but includes a ‘wizard of Oz’ type trip to the past, so we can find out more about ‘demons’, rather than just using them for jump scares. Yes, the game has changed a lot. Expect fascination rather than frights and a super ending. 👍🏼 After that, I do believe we’ll be doing Silent Night, after updating a lot. It’s a full game, set up at the old church, now in strict point-and-click style, with some Saxton scenes and some older TLC characters in the mix. After that, I’m really keen to fix, kill, recycle, or save Blackenrock. I sense Matt is keen to cannibalise as the only precious things are the voice acting, art (scenery), music etc. All could be refreshed in a new engine, but in smaller chunks, story wise. It does make sense. At this point I’d settle for anything Crown like, so we’ll think on it. Most of the game is/was Quest based, so taking a knife to it might be just the thing. 👍🏼
And, if anyones wondering how Matts exciting news effects any of our game work? It does, of course, but only for the good. Small devs getting funding means they can grow, not shrink, so I’m expecting more indie time this year than ever, as he’ll be employing talented people too."
Thanks for the update! I'm sorry the news is frustrating for you, but I'm just glad to see the project mentioned at all.
Putting two games before finishing Blackenrock makes me feel it's become a millstone. There's no way the original vision or even a later revision would stand up at this point. I'm okay if they either reboot it with new tools and tech, or just call it quits so we get closure.
Thanks, so basically, "lets start our 11th new game and bin the games before it" They have no fanbase anymore, I dont think any game they release now will do well because of their past reputation
If they release a good game... but they never will
Hah! :-) yea, im on the blocked list baby lol