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Edit: I also read that they didn't add any new light source. Also didn't got at costa del sol to see if the ship ambient oclusion was fixed.
But!!!!! There are good things on this port. The main is image resolution. I mean, if you have the hw for it. Running it on native 4k feels like new glasses compared to PS5 preformance mode.
Also DLSS is waaaaaaaay better than PS5 TAAU solution
Edit2: Contrast is higher on PC
All that optional stuff is amazing if you like checking boxes and you're a completionist, but then, you're asking for it lol.
I'm playing on PC, and I've only seen the PS5 version briefly through friends.
What I can tell you is that the lighting system is completely different compared to the PS5.
I'm not sure what you mean if the lighting is fixed on PS5.
It's not ray tracing, but the workload is very similar. There are two light rays that pass through the shaders.
This means that GPUs without advanced RT (up to the x30 series) struggle a lot with this game.
Not really no. I finished the game on PS5. The changes are very minor. Don't get me wrong. It's an improve compared to PS5 but when PS5 has a problem with it, PC also have.
This has nothing to do with RT. 30xx series have problems because they're limited to 8gb of VRAM. One must recuce texture quality so the GPU doesn't strugle.
If you have a very good GPU, like 4070 or above, the game will run at amazing image quality. It's worth just because higher resolution and higher LOD. Do not put this game aside because it's flawed as there's no such thing as the perfect game.