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I will buy it !
Howard Day - the artist/creator of Wings of Saint Nazaire - works with us now. :)
ONE Question... Are you going VR or any plans to add a VR Mode as well a normal mode?
We have a wait and see attitude to VR. Just not enough customers to justify it yet. I did a VR prototype of Rebel Galaxy early in development and it was fine, but UI is a pain. We will be better situated to support it this time out, but there are just so few headsets out there....
Also I get nauseous after 20 minutes. :P
It's pretty expensive to develop in terms of time. Basically every interface and HUD must have a separate design for VR. Things like cinematics or conversations don't work 'normally' and you have to build more of every set (I can look up now! And behind myself!) And there just aren't very many people to buy it. http://steamspy.com/app/448280 - Job Simulator was given out with every Vive, and you can see how many copies are out there...
http://store.steampowered.com/hwsurvey
HTC Vive 0.23% of Steam users have a Vive. Not even half a percent have a Vive.