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Basically, if you enjoy discovering solutions through experimentation, and not just flawlessy deducing each correct move step by step, then I'd say yes. Otherwise, I hesitate to recommend it to you.
Hopefully that helps. Sorry if it reads like a swarm of disorienting verbiage :b
On the contrary, this is (in my limited experience with both games) a very accurate assessment. Personally I have found that I enjoy the Hexcell series more, but I'm glad I got Sokobond too (on sale ;). Both are chill ways to exercise the old noodle.
This is well put. I definitely preferred Hexcells, because there is always a logical path forward. A couple of times in Sokobond I've been moving stuff around at random and solved a puzzle by accident, which is unavoidable with the game mechanic I guess. It's a good game, but I don't like that some levels can be more trial and error than worked out.
If you haven't played it I would definitely recommend a game called Lyne; it could also be described as more of an exploratory problem solving game, but it has a theory to it that you learn, so while the later levels look daunting to begin with your ability grows as you play and it stays just the right amount of challenging.
Edit: Just noticed how long ago OP was xD