Sid Meier's Civilization VI

Sid Meier's Civilization VI

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hitesh_no1 Aug 21, 2022 @ 5:48pm
World Congress? Who designed its so bad
I don't get this feature they've added in. In Civ 5 it would only start popping up when someones met all the nations and researched the required tech. But now it randomly shows. And it doesn't even reveal who the other nations are that are voting.... What the hell is this.
Is it a round table with all the world leaders... but some of them came in with boxes on there heads. Who designed this...
And Why can't you suggest resolutions or stuff. There just filled with arbitrary choices of random things you can select.
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Showing 1-12 of 12 comments
GronkJuice Aug 21, 2022 @ 9:47pm 
it would have been nice if you could have used your diplomatic favor as well as gold to help push things, like in real life. There are all kinds of ill give you so much resources and prizes if you vote in a way i like. but you cant please everyone.

I have found that if you like going religion you can get the building that gives +! favor for your religious building and have all the favor you will ever need, also works for trade for things outside gold if you don't care for any policies they have as well. This building will always allow you to offset any minus you could get outside it if you just make more cities and more holy sites.

Too many things are broken in this game, but every civ had them, this is just one the most known ones.
Oaks Aug 21, 2022 @ 11:25pm 
Eventually the 'regular' sessions start and then you see everyone and can propose stuff and vote as normal. I think that happens in the medieval era.

Prior to that, civs can call 'emergency' meeting if they lost a major city or other reasons. Even if you don't know the other civs halfway around the world, you have to 'attend' and watch them vote. It's a little silly.

Eventually the regular sessions begin and meet every 30 turns (standard speed) and it will feel less random.
Schaffner Aug 22, 2022 @ 3:34pm 
I wish there was an option to deactivate this feature.
Most of the possible votes are sooo boring and useless,
And that 2 things get randomly selected to vote on makes it even more useless.

I think there should be some kind of pre-vote to propose a certain topic and there should be permanent decisions until they are canceled by vote again and not just "oh x turns are over, nothing counts anymore".
Oaks Aug 22, 2022 @ 4:40pm 
Originally posted by Schaffner:
I wish there was an option to deactivate this feature.
Most of the possible votes are sooo boring and useless,
And that 2 things get randomly selected to vote on makes it even more useless.

I think there should be some kind of pre-vote to propose a certain topic and there should be permanent decisions until they are canceled by vote again and not just "oh x turns are over, nothing counts anymore".
I like the world congress but I agree some of the topics are pretty uninteresting in my opinion. Stuff like banning a luxury usually doesn't change too much. I wish there were some topics with some real bite.
Sarisin Aug 22, 2022 @ 5:21pm 
IMO this is one of the worst features of Civ 6. I'm sorry, but there is so much wrong with it, it is hard to find how it can add anything to the game. For example,

1. First vote of the Diplomatic Congress no one has any pts towards a Diplomatic Victory. I 'guess' the two correct outcomes and get 1 pt. I check the score and see two AI Civs have 2 pts despite not having any before the vote. Often you get both right and get 1 pt. Or you get 1 right and get 0 pts. How?

2. As stated the choices while somewhat random are just plain bizarre. The one I always get a kick out of is the one on luxury resources. Nine times of 10 every AI Civ will vote for you to LOSE a resource.

3. AI Civs that are Friendly with you and even have Alliances will very often vote against you in the World Congress. No sense? Yes.

4. AI Civs you have not even met yet will vote against you. More nonsense. You should not be able to vote for/against Civs you haven't met at all yet.

5. My biggest peeve is how the AI Civs will ALL band together (this includes your so-called friends) to vote against you.

6. The voting itself seems borked. I may have 6,000 Diplomatic Favor while the AI Civs in total have less than 1,000 and somehow they manage to win pts and out-vote you.

Yes, I agree, this is one part of the game I wish had the option to eliminate. It would make the Diplomatic Victory virtually impossible, but I wouldn't mind it all if the whole Diplomatic Favor system was taken from the game.

And, this is coming from a retired Foreign Service Officer. hahaha
KingKickAss Aug 22, 2022 @ 6:42pm 
Congress needs to be something that the players can actively use as well as decide not to participate in.
Hamish Aug 23, 2022 @ 12:27am 
I dunno I kind of like it, having a laugh at Brazil constantly trying to pass a military resolution against me but it keeps being rejected by everyone, including Kupe who hates me, my 3 allies abstain! It has some realism to it. Can't stand when they attack your luxuries though, I don't see the point of that - had a game where everyone effectively banned wine all the time, it got on my nerves. Overall, I find it fun!
Schaffner Aug 23, 2022 @ 9:39am 
The thing is that it could be somewhat useful. But as already said not in the way it is now.

I liked the approach from "Sid Meier's Alpha Centauri".
Different options and you were able to select them and start a vote on it.

It also had some serious options that incfluenced the whole game.
Best option was to make all war crimes and weapons of mass destruction legal so that not all civs directly hate you once you use them.

Or to allow serious ice melting at the pole caps and flood all low level areas.
hitesh_no1 Aug 23, 2022 @ 10:45am 
I kinda preferred the civ 5 model of UN and world congress. It made more sense and was slightly easier to adapt to.
How it is currently is really weird and I might just disable diplomatic victories from now on. From the story's i'm hearing it sounds a bit rigged against the player.
Hamish Aug 24, 2022 @ 12:46am 
to be honest I disabled cultural, diplomatic and religious victory in my 4th playthough - I want to go the long road and try out all the high tech stuff. last game I got a very early cultural victory and I don't like how they disable all the victories if you play on.
Playzr 🐵 Aug 24, 2022 @ 6:21am 
Since I always capture every city on my continent as soon as possible, by the time the world congress comes up I don't have any diplomatic points due to owning all of those original capitals, so I can only do the minimal voting. But later I would run the project for reversing climate change over and over and that would get me a lot of points, then everybody loves me. It is weird that if you haven't met a civ yet you can't see their names. The same would happen when meeting a city state that had met the civ. Hopefully by the time the world congress starts you've already sailed around the world and met every civ. And I too wish you could do multiple victory types in one game. Cultural inevitably hits first long before science and to get science I would have to disable cultural victory. I suppose it's less of an issue if you're a smaller civ that doesn't capture and fill the entire continent.
blkbutterfly Aug 24, 2022 @ 6:28am 
WC Voting is retarded.

I mean that's not how the UN votes.
Imagine there is a "Human rights resolution"
Members vote Yes/No
And then pick a target :steamfacepalm:

Stupid AF.

Firaxis designed (contrived?) the WC so that you lose the vote.
So to win, sometimes you have to lose. (i.e. picking someone else for the 2 DP, or picking yourself to lose 3DP).
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Date Posted: Aug 21, 2022 @ 5:48pm
Posts: 12