Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Aspyr-Blair  [developer] Jan 9, 2017 @ 11:01am
The official Linux thread
Alright party penguins. We are proud to announce the launch of Civ VI Linux today (Feb 9th)!

I'll keep this thread updated with the most current info possible, so check in frequently for updates and of course to share your experience.

A huge heartfelt thanks to all the patient Linux gamers that supported our efforts. Especially those that sent cookies to our office with notes of Civ VI encouragement ;)

System requirements below:

Operating System: Ubuntu 16.04 / SteamOS
CPU Processor: Intel Core i3 530 or AMD A8-3870
CPU Speed: 2.93 GHz
Memory: 6 GB
Hard Disk Space: 15 GB
Video Card (NVIDIA): GeForce 650
Video Card (ATI): Not Supported
Video Card (Intel): Not Supported
Video Memory (VRam): 1 GB

If you dont meet the above system requirements, that does NOT mean you wont be able to run Civilization VI. If we know anything about the Linux community, its that you all find a way to make something work on your specific distro and comparable hardware sets. Chime in here with issues, and we will either help you get a ticket into our support system, or if unsupported there are many penguins that can help.

Note: Currently Linux multiplayer is compatible with Mac, and we are working towards making full cross platform multiplayer a reality.

UPDATE 3/14/17 - We are live with Australian Summer! Linux and Mac are still in sync. Full details from the Windows announcement: http://steamcommunity.com/games/289070/announcements/detail/576861888092920827

UPDATE 4/20/17 - We are finally live with the Spring update!

Important note about cross platform multiplayer: While it was our sincere goal to have cross-platform play between Windows and Mac/Linux in this update, we were unable to meet that goal due to some immersion-breaking bugs that occur specifically with cross-platform play. Quality is simply too important to Aspyr and our partners so we elected to release this update while we continue to work on these remaining issues. Linux and Mac can still play with each other.
Last edited by Aspyr-Blair; Apr 20, 2017 @ 8:41am
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Showing 331-345 of 1,484 comments
ckonte Feb 12, 2017 @ 3:58am 
Originally posted by Mustafa Basist:
Thank for llinux version! So here is my feedback. Game starts ok. But there is a problem with graphics. There is no units, buildings, trees or other staff in the game. Just shadows, land and oceans. Video card is not recognized by the game. Here is my config:
Operating System: Ubuntu 14.04 / SteamOS
CPU Processor: Intel® Core™ i5-2450M
CPU Speed: 2.50GHz
Memory: 8 GB
Video Card (ATI): AMD Radeon HD 7500M/7600M Series
Video Memory (VRam): 2 GB

I am running proprietarey drivers for AMD (fglrx). I have played with graphic settings (high, low and other settings), but no result.

I know that AMD GPU is not supported yet. But hope it will come soon.

BTW: Civ5 works like a charm! :)

Same issue here with an A8-7600 apu and fglrx drivers, so definitely the problem is fglrx, not the video card.
Fensterbank Feb 12, 2017 @ 3:59am 
Originally posted by N3G4TR0N:
Just picked up the Deluxe version for an unsupported Arch Linux install.

Adding..

LD_PRELOAD='./usr/$LIB/libstdc++.so.6' %command%

... to the launch options got me going. Thanks for the port Aspyr!

Thank you, this fixed my startup issue on Manjaro Linux! :steamhappy:
jaen Feb 12, 2017 @ 4:20am 
Works well for me on Arch both on an Intel-based and nVidia-based system.

But when I try to stream from my desktop to my laptop to get better graphics, the streaming doesn't seem to work (the cursor shows up, but the under it doesn't repaint), did anyone try that and/or are there any known issues with streaming Civ6 linux-to-linux?

Other games I tried seem to work well with streaming.
Last edited by jaen; Feb 12, 2017 @ 4:23am
peshane Feb 12, 2017 @ 5:03am 
Originally posted by doucet.tommy:
Originally posted by AspyrWoo:
Weird. Send out a ticket to https://support.aspyr.com/hc/en-us. They'll look into it.
Got the same problem. Unable to change language ATM

What's works for me:
- Deinstall game from steam and remove the civ6 folder from steamapps/common (may ne because I try some symbolic links to force my favorit language).
- reinstall game from steam
- have the AppOptions.txt file already set with my favorit language before the first launch from steam.

I didn't sent a ticket because I'm running Arch. Before I tried some other things in lua files, changing lang priority in .sql file, symbolic links. But didn't works.
Hope my experience can help some guy and help Aspyr to target ans correct this annoying problem.
Hu Feb 12, 2017 @ 6:48am 
Originally posted by corq:
I'm having a "quirk" issue, under Xubuntu 16.10 - Once the game loads and I start to play, it's as if the game is set to "Stay on top." i.e if I alt-tab to switch to my open desktop browser, the game forces itself immediately back to full screen. I've turned compositing off (just in case). I've created a hotkey setting to force "Show Desktop" which is a workaround for now, but I'm curious if anyone else with Xubuntu has seen this behavior. NVidia GT730 4gb. I don't think it's a game bug per se, but something with which the window focus happens under full screen in Xubuntu/XFCE. This does not happen under windowed mode, and not during the loading screens, but once a game is loaded and ready to play. FWIW Civ 5 full screen does not exhibit this behavior. Again this is a minor window focus issue, but I'd be glad for any help.
Everyone of us with xfce has this issue I believe. I do too, and I do believe a few others has mentioned the issue here previously.
We're definitely not alone here
King Buzzo Feb 12, 2017 @ 8:22am 
I run i3 window manager and I can switch out to another workspace ok ... but in that workspace X is very slow drawing the screen where in other cases (eg Civ5) it would not be. Definitely feels like full-screen Civ6 is doing something it shouldn't. I haven't looked at logs or anything yet.
AWildBeard Feb 12, 2017 @ 8:34am 
Originally posted by King Buzzo:
I run i3 window manager and I can switch out to another workspace ok ... but in that workspace X is very slow drawing the screen where in other cases (eg Civ5) it would not be. Definitely feels like full-screen Civ6 is doing something it shouldn't. I haven't looked at logs or anything yet.

I'm running i3wm on arch and everything is behaving normaly for me even when I move between workspaces with civ 6 running. Also running compton. Whats your specs and have you looked at an htop session while civ 6 is running to check out memory usage and cpu usage?
Ketil Feb 12, 2017 @ 8:52am 
i3wm with multiple monitors on arch works without issue for me. I generally keep game on one, and move all other workspaces to the other when gaming
King Buzzo Feb 12, 2017 @ 9:05am 
It's not a spec issue. I have excess of CPU (6 cores @ 4GHz) pretty much all the time unless I'm compiling something or running VMs. The game itself runs fine on Ultra. The stuff in my other workspace works fine, but if I'm paging (keep in mind I'm doing this on a 1440p display) I can see it paint and normally I wouldn't. I'm running Civ6 fullscreen. As others have indicated, there feels like there's something different about how this particular game fullscreens. I don't see this in other games. I'm not using compton. I'll try it in fullscreen-windowed later.
SamBC Feb 12, 2017 @ 9:14am 
Seems a bit of a slip-up on the store page system requirements... doesn't mention 64-bit as a requirement.
hiidenkirnu Feb 12, 2017 @ 10:22am 
The game loads (slowly) on Lenovo T530 laptop running Linux Mint 17.1 Cinnamon 64-bit, specs:

CPU: i7-3820QM @ 2.70GHz x4
Memory: 16G
Video: NVidia GF108M [NVS 5400M]

After a few hours of fooling around, it seems playable (minimum settings). I've got a handful of graphics-related glitches though:

  1. Mouse-over tooltip frames don't really render.
  2. I can't really see much in the options - ie. if I disabled or enabled something or not.
  3. The black screen of diplomacy. Disabling animations doesn't help, however I managed to get a diplomacy screen by setting the animation to 'low'. I don't know yet if this fixed the issue overall.
  4. Civilopedia unreadable.
  5. Plenty of issues with window layers. Ugly and confusing.

Some screenshots: http://imgur.com/a/IEp7h
Last edited by hiidenkirnu; Feb 12, 2017 @ 10:24am
King Buzzo Feb 12, 2017 @ 10:54am 
Originally posted by hiidenkirnu:
The game loads (slowly) on Lenovo T530 laptop running Linux Mint 17.1 Cinnamon 64-bit, specs:

CPU: i7-3820QM @ 2.70GHz x4
Memory: 16G
Video: NVidia GF108M [NVS 5400M]

After a few hours of fooling around, it seems playable (minimum settings). I've got a handful of graphics-related glitches though:

  1. Mouse-over tooltip frames don't really render.
  2. I can't really see much in the options - ie. if I disabled or enabled something or not.
  3. The black screen of diplomacy. Disabling animations doesn't help, however I managed to get a diplomacy screen by setting the animation to 'low'. I don't know yet if this fixed the issue overall.
  4. Civilopedia unreadable.
  5. Plenty of issues with window layers. Ugly and confusing.

Some screenshots: http://imgur.com/a/IEp7h

You're probably running out of CPU. Civ6 on my desktop has one thread that goes to 100% (if you can think about a 6-core i7 having 12 threads or 12 CPUs as linux looks at it) -- these are cores running at 4GHz. So it may not be your GPU causing you to play on minimum, your laptop may just be running out of CPU or getting hot and therefore thermald clocking down your CPU and killing your ability to run the game with more detail. Normal challenges with running the game on laptops.

But having said that, Civ6 doesn't seem to be taking advantage of spare CPU threads at all.
rennergade Feb 12, 2017 @ 12:59pm 
For anyone getting the "Unrecoverable Error" using Intel Graphics on Ubuntu (may be other OS's as well). This was happening to me but updating to the latest MESA driver release fixed the error.
pullasuti Feb 12, 2017 @ 1:59pm 
Originally posted by hiidenkirnu:
The game loads (slowly) on Lenovo T530 laptop running Linux Mint 17.1 Cinnamon 64-bit, specs:

CPU: i7-3820QM @ 2.70GHz x4
Memory: 16G
Video: NVidia GF108M [NVS 5400M]

Some screenshots: http://imgur.com/a/IEp7h

Are you using the Nouveau driver or Nvidia's binary blob? I just tried to install the game on my Vaio which has very similar hardware (i7-3632QM and a GF640LE) and with the latest Nvidia binaries the game runs very well. Initial load time is long, but starting a new game or loading a state is much faster than on my Skylake NUC.
pullasuti Feb 12, 2017 @ 2:03pm 
Originally posted by rennergade:
For anyone getting the "Unrecoverable Error" using Intel Graphics on Ubuntu (may be other OS's as well). This was happening to me but updating to the latest MESA driver release fixed the error.

The latest MESA driver bumps the OpenGL version for the later Intel chips up to 4.5, which may be the reason. Waiting to see if they manage to get the patches for Ivy bridge out so I can see if it will work with the iGPU on my laptop :)
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