Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
On the bottom left is your own gold amount.
No, no, the prices are shown just like the old version's ones:
* The first price is the actual price
* The price in parenthesis is the base price for the item.
* The colour (red/green) reflects the fact that the price is better or worse than the base price.
Basically, the merchant system (at least in the old version) intended for the player to find what merchants had the best price for each item, and it was even possible to make very decent money from buying low and selling high, when you understood where and what to buy/sell.
I don't know how it was on the xbox version, but the Lost Chapter version on PC has exactly the same thing (I played it a bit today to be sure I would not talk from memory when comparing).
Take a screenshot and post it
I.E. You can't buy 5 of the same type of helmet or weapon
Was thinking this myself. You can only have 1 copy of any piece of armor, clothing, or weapon. And I think the titles have renown requirements, and/or alignment requirements, although I don't remember exactly.