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Dungeonmans > General Discussions > Topic Details
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[APro] MadjackMcMad  [developer] May 28, 2014 @ 11:40am
Sticky Bug Thread!
Got a crash bug, a corrupted save, or something that needs fixing? Feel free to post about it here. This thread is checked often, but not quite as often as the Discord, which is another great place to go for support.

https://discord.gg/0tYnHDpQ7v9rViPD

Last edited by [APro] MadjackMcMad; Jun 21, 2017 @ 10:49pm
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Showing 1,261-1,275 of 1,637 comments
MikaelBox Mar 8, 2017 @ 12:42am 
And once again: http://i.imgur.com/wSuIbaR.png

Yellow circle - sprite of attack. Sometimes it's appears in place with red circle.
MikaelBox Mar 9, 2017 @ 7:32pm 
Holy crap! I couldn't kill final boss, because he moved over the arena's bound and shot me.
[APro] MadjackMcMad  [developer] Mar 13, 2017 @ 3:26pm 
Originally posted by MikaelBox:
Holy crap! I couldn't kill final boss, because he moved over the arena's bound and shot me.
What in the world!?



Originally posted by MikaelBox:
And once again: http://i.imgur.com/wSuIbaR.png

Yellow circle - sprite of attack. Sometimes it's appears in place with red circle.
Thank you. Sometimes when you attack non-enemies, the attack draws in world space 0,0.



Originally posted by Kobold Commando:
There's no cap to verve when you have a ranged weapon equipped... I found this out the hard way when I accidentally levelled an ENTIRE ancient castle with a newly acquired Psychomanser power. Also when the ranged weapon is removed the verve cap gets stuck at 2 despite whatever rank you have.
♥♥♥♥♥♥♥♥♥ that's awesome actually :D buuuuuut I should double check this.

[APro] MadjackMcMad  [developer] Mar 13, 2017 @ 3:28pm 
Originally posted by Will_Daring:
I was serious though. I don't have the strength to mouse/keyboard anymore w/games. Help someone else instead. Great game though. You should be proud.

This is you, yeah?

{LINK REMOVED}

That's terrible Will, what you're going through is unthinkable. I'm so sorry. Does this gofundme still help you? I would be happy to share this among Dungeonfans if it does.
MikaelBox Mar 14, 2017 @ 11:20am 
Originally posted by APro MadjackMcMad:
Originally posted by MikaelBox:
Holy crap! I couldn't kill final boss, because he moved over the arena's bound and shot me.
What in the world!?

I place my old save with my world. https://drive.google.com/file/d/0B821k5LKSsAHYnQ3QXRmdzloa2M/view

I think that bug with the boss is due to the fact that I had a spear in my hands that sometimes releases a crowd of centaurs who throw away opponents.
When he was standing near the arena bound, the boss flew out after centaurs appeared. After that, he remained standing "in the air", and I could not get him anything and he just shot me.
[APro] MadjackMcMad  [developer] Mar 14, 2017 @ 6:10pm 
Originally posted by MikaelBox:
I think that bug with the boss is due to the fact that I had a spear in my hands that sometimes releases a crowd of centaurs who throw away opponents.

Ah! Got it. Thank you for reporting this.
Will_Daring Mar 14, 2017 @ 9:00pm 
Originally posted by APro MadjackMcMad:
Originally posted by Will_Daring:
I was serious though. I don't have the strength to mouse/keyboard anymore w/games. Help someone else instead. Great game though. You should be proud.

This is you, yeah?

{LINK REMOVED}

That's terrible Will, what you're going through is unthinkable. I'm so sorry. Does this gofundme still help you? I would be happy to share this among Dungeonfans if it does.


Wow, you found me. Yes, but it's inoperable apparently and I now have a terminal diagnosis between that and failing digestion. All funds would instead go to hospice/end of life comfort as I will soon no longer be able to eat and will stop drinking to hasten the process. Sharing the page would be fantastic but you would have to share this update. I'm just not up to managing the page anymore and donations died off. Thanks so much.
Kivipää Mar 16, 2017 @ 2:05am 
All staves in your inventory with glorious status reset to the spellpower of their base version whenever I load the game.

Gauntlets upped to glorious status seem to only provide the base version spellpower no matter how high their glory rank is (I have glory 19 Bracers of Bouncing Foombolts with 654 spellpower, they only provide 72)

As a wizardmans, I'm basically stuck with non-glorious damage dealing ability while enemy health climbs to the tens of thousands. Pretty game-breaking.
[APro] MadjackMcMad  [developer] Mar 16, 2017 @ 2:55am 
Originally posted by Kivipää:
All staves in your inventory with glorious status reset to the spellpower of their base version whenever I load the game.

Gauntlets upped to glorious status seem to only provide the base version spellpower no matter how high their glory rank is (I have glory 19 Bracers of Bouncing Foombolts with 654 spellpower, they only provide 72)

As a wizardmans, I'm basically stuck with non-glorious damage dealing ability while enemy health climbs to the tens of thousands. Pretty game-breaking.

Oh wow, thanks for finding these. Lemme take a look at what I can do for this month's patch.
[APro] MadjackMcMad  [developer] Mar 16, 2017 @ 3:22am 
Ok. I tracked down the Wizard Staff bug just now, that'll be fixed in the next patch.

I can't seem to break gauntlets though. I have Bracers of Bounding Foom on that save/load correctly and provide the bonus every time. Can you give me more information? Does it say 654 on the card but your stats only go up by 72?

Thanks for helping out.
Kivipää Mar 16, 2017 @ 5:35am 
Originally posted by APro MadjackMcMad:
Ok. I tracked down the Wizard Staff bug just now, that'll be fixed in the next patch.

I can't seem to break gauntlets though. I have Bracers of Bounding Foom on that save/load correctly and provide the bonus every time. Can you give me more information? Does it say 654 on the card but your stats only go up by 72?

Thanks for helping out.

It says on the card 654, but the spellpower stat only goes up by 72. I had them at glory 13 when I first noticed this behaviour, but upping them to 19 didn't change it. They're Cosmic Immunized Ice Cold Radiant Seared Immovable Bracers of Bouncing Foombolts +7, if that helps at all. Actually, here's a dropbox link to the entire save folder;

https://www.dropbox.com/sh/vrueldto0l0onlr/AAB3YZOeg7nWWz5rF_r-5n_Ea?dl=0

Thanks for your hard work and great game!
Nicholas Steel Mar 16, 2017 @ 6:09am 
Will this upcoming patch include the changes to the world map, or is that still in development/not near completion?
[APro] MadjackMcMad  [developer] Mar 16, 2017 @ 3:39pm 
Originally posted by Nicholas Steel:
Will this upcoming patch include the changes to the world map, or is that still in development/not near completion?
The new map should be in! Did I post a gif of it working in here yet?

http://i.imgur.com/z0hrSGg.gifv

It still needs proper keyboard support and the ability to scroll the bottom right column.



Originally posted by Kivipää:
It says on the card 654, but the spellpower stat only goes up by 72. I had them at glory 13 when I first noticed this behaviour, but upping them to 19 didn't change it. They're Cosmic Immunized Ice Cold Radiant Seared Immovable Bracers of Bouncing Foombolts +7, if that helps at all.

Awesome, gonna take a look.
[APro] MadjackMcMad  [developer] Mar 16, 2017 @ 3:56pm 
Originally posted by APro MadjackMcMad:
Awesome, gonna take a look.

Works On My Machine (TM)(R)(C)

http://i.imgur.com/hdsJ7so.gif

:D

So it's possible I fixed a bug sometime between the halloween patch and now, and that's why it is working for me. You should have this fix soon too!
Kivipää Mar 16, 2017 @ 5:14pm 
Originally posted by APro MadjackMcMad:
Originally posted by APro MadjackMcMad:
Awesome, gonna take a look.

Works On My Machine (TM)(R)(C)

http://i.imgur.com/hdsJ7so.gif

:D

So it's possible I fixed a bug sometime between the halloween patch and now, and that's why it is working for me. You should have this fix soon too!

Alright, thanks. Glad to be of help.
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