METAL GEAR SOLID V: THE PHANTOM PAIN

METAL GEAR SOLID V: THE PHANTOM PAIN

Urisk Aug 31, 2015 @ 11:51pm
crash problems: might TPP require SSE 4.1?
EDIT4: Please note that by now Konami has released a beta patch fixing the problem for now. Until this beta patch turns into an automatic patch for the final game you can download it by right-clicking the game in your library, navigating to the apropriate tab and selecting the beta version from the drop down menu. This will be far better than using the SSE emulator from Intel performance-wise.

I'll leave the former post here for reference, but it's essentially obsolete since the problem has been identified by Konami by now.

---------

Just a quick idea about the crash issues: Maybe the game requires SSE 4.1 or even 4.2?

There are loads of crash reports for AMD Phenom CPUs, but none for AMD FX CPUs. FX models support SSE 4.1 and 4.2, but Phenom (and older) don't.

Has anyone succeeded at running this game on a CPU NOT supporting SSE 4.1? That would render my theory invalid.

I have a FX CPU and I'm still downloading, so I can't test this.

EDIT: Also if you are affected and have such a CPU you could try the workaround which some used for the Oculus Rift when their runtime once was accidentally compiled in a way to require SSE 4.1, though this might not help if 4.2 is needed.
https://m.reddit.com/r/oculus/comments/2c65vb/found_a_solution_for_the_ovrservice_x64exe_has/

EDIT2: I don't know whether this works with a steam game at all, since the Intel file needs to invoke the game executable.

EDIT3: Users have confirmed that this works by copying the Intel "SSE emulator" to the same directory as the game executable and using it as described on reddit.

Take note of the following two points though:

- It apparently doesn't work on Windows 10.
- It does affect performance significantly. So this will primarily serve as a way to confirm, that the problem is SSE 4.1. For a good gameplay experience you might still want to wait for a patch removing the SSE 4.1 requirement.
Last edited by Urisk; Sep 1, 2015 @ 7:06am
< >
Showing 1-15 of 65 comments
lizardmech Sep 1, 2015 @ 12:00am 
Might be that or AVX, I saw a few older intel quads in those threads. The oldest I7s have SSE4.1 but no AVX, while phenom and core2quad lack both.
Firgof Sep 1, 2015 @ 12:03am 
SSE4A instruction set available here but no SSE4.1. Crashing.
Last edited by Firgof; Sep 1, 2015 @ 12:04am
Arkterus Sep 1, 2015 @ 12:05am 
can anyone test this?
Cryptic™ Sep 1, 2015 @ 12:05am 
saw AMD FX PHenom users as well in the dont working thread, so i doubt it. but still, good catch
MagneticJerk Sep 1, 2015 @ 12:06am 
Originally posted by Firgof Umbra:
SSE4A instruction set available here but no SSE4.1

And you can run the game? I've got SSE4A as well, but can't.
Firgof Sep 1, 2015 @ 12:07am 
Edited my post. Am crashing. However as XCOM points out above there's some reports from users who should have said instruction set in the crash report thread.
lizardmech Sep 1, 2015 @ 12:12am 
Originally posted by Firgof Umbra:
Edited my post. Am crashing. However as XCOM points out above there's some reports from users who should have said instruction set in the crash report thread.
I think those people are just having issues unrelated to this. core2quad and phenom II appear to be the culprit. First gen i7 I'm not sure.
Reyouka Sep 1, 2015 @ 12:18am 
Oh my god, you glorious bastard. This actually worked for me. The trick that the oculus rift guys did actually got the game working for me.
Large Leader Mela Sep 1, 2015 @ 12:19am 
I'm running a 4790k so I doubt it.
「 Aelzaire 」 Sep 1, 2015 @ 12:20am 
Originally posted by Reyouka:
Oh my god, you glorious bastard. This actually worked for me. The trick that the oculus rift guys did actually got the game working for me.

Care to post your specs and what steps you did? I tried and it didn't seem to work.
Xehanort Sep 1, 2015 @ 12:22am 
Originally posted by Urisk:
Just a quick idea about the crash issues: Maybe the game requires SSE 4.1 or even 4.2?

There are loads of crash reports for AMD Phenom CPUs, but none for AMD FX CPUs. FX models support SSE 4.1 and 4.2, but Phenom (and older) don't.

Has anyone succeeded at running this game on a CPU NOT supporting SSE 4.1? That would render my theory invalid.

I have a FX CPU and I'm still downloading, so I can't test this.

EDIT: Also if you are affected and have such a CPU you could try the workaround which some used for the Oculus Rift when their runtime once was accidentally compiled in a way to require SSE 4.1, though this might not help if 4.2 is needed.
https://m.reddit.com/r/oculus/comments/2c65vb/found_a_solution_for_the_ovrservice_x64exe_has/

EDIT2: I don't know whether this works with a steam game at all, since the Intel file needs to invoke the game executable.
I've seen a few athlons but I don't know if the specific ones supported SSE4.1 mine does, so when the game donwloads I will let you know if it runs or not for me, if not your theory is wrong.
MagneticJerk Sep 1, 2015 @ 12:24am 
Originally posted by XCOM2 WAS DELAYED:
saw AMD FX PHenom users as well in the dont working thread, so i doubt it. but still, good catch
Originally posted by lizardmech:
I think those people are just having issues unrelated to this. core2quad and phenom II appear to be the culprit. First gen i7 I'm not sure.

I searched through the sticky with the search funtion, only FX user I found had an issue unrelated to the white screen crash.
Sep 1, 2015 @ 12:24am 
Confirming that this works.

You have to extract the whole zip to your phantom pain folder instead of moving the exe to the sde folder.
Patch Sep 1, 2015 @ 12:25am 
The web page you linked won't open for me. What does it say?
Seb | せび Sep 1, 2015 @ 12:27am 
Originally posted by Backpack:
Confirming that this works.

You have to extract the whole zip to your phantom pain folder instead of moving the exe to the sde folder.
what cpu do you have and what does the target in your shortcut look like?
< >
Showing 1-15 of 65 comments
Per page: 15 30 50

Date Posted: Aug 31, 2015 @ 11:51pm
Posts: 65