Tabletop Simulator

Tabletop Simulator

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Adil3tr Dec 22, 2019 @ 6:16pm
Is VR a priority in the future?
VR headsets are selling out all over the place; the index, quest, and Rift S are all sold out and much of the remaining Vive and WMR stock is selling out. I wanted to pick up TTS but after trying it at a friend's house I found the VR version extremely limited and the interaction really janky even on index controllers. Is there any hope of this improving in the future? I love board games and VR and they seem to go together really well in theory.
Last edited by Adil3tr; Dec 22, 2019 @ 6:17pm
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Showing 1-6 of 6 comments
zcaalock Dec 23, 2019 @ 5:00am 
Only limitation i found is you cannot use ingame tablet in vr. I dont have any problem with controlers, menus or interaction. Maybe your bindings setup is bad
ominöses S Dec 23, 2019 @ 11:38am 
I was surprised how well the VR mode is working. the only limitation I found was while trying to build the board for settler of catan. In VR the hexagons rotate freely, so building the board is next to impossible.
Also it would be nice to have the ability to hide your headset for others.
Weisssilber Nov 7, 2020 @ 7:09pm 
Originally posted by zcaalock:
Only limitation i found is you cannot use ingame tablet in vr. I dont have any problem with controlers, menus or interaction. Maybe your bindings setup is bad
Kinda sad that the tablet still isn't working after all that time...
Geckomeister Nov 8, 2020 @ 8:25pm 
the controls need to be more intuitive.
Grabbing a card off a deck or stuff off the board is a little clunky.
ManCannon Nov 9, 2020 @ 6:08pm 
Yeah, I bought this primarily for VR and quickly decided it was pretty much worthless in that mode for me. Found the controls to be jank city.

Sad really, because this has potential to be an amazing VR experience.
M.a.t.t.e.i Mar 26, 2021 @ 8:05pm 
I've bought the game today and tried on VR and the only problem is the tablet that doesn't work.
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Showing 1-6 of 6 comments
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Date Posted: Dec 22, 2019 @ 6:16pm
Posts: 6