SuperPower 2 Steam Edition

SuperPower 2 Steam Edition

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MrMondaysMod6 + HDM 10.7
Download: https://drive.google.com/open?id=14IOPAZzGMigt7X0Ex0l8qPJjrHcYggPw

Mr Mondays Mod 6 + HDM 10.7
Features: everything from previous iterations of MrMondaysMod5 and includes Human Development Mod 10.7
updated to reflect Patch 1.5.2 new installation instructions
includes HDM 10.7 with Civil War features
added Rebels
Swaziland has been renamed to eSwatini

HDM Commands:
Rename your country - Create a covert ops beginning with NAME
The words following NAME will be the name of your country.
Create a client state - When conditions are met (80% of target country population under your military occupation, etc.), create a military trespassing treaty with target country on side B beginning with words CLIENT
The words following CLIENT will be the name of your treaty
Set your country to have no capital - Create a covert ops cell called NOCAPITAL
Create 10 covert cells at once - Create a covert cell named MULTIPLE followed by a whole number, such as MULTIPLE21. This will create a sequence of 10 covert cells, Cell 21, Cell 22, Cell 23... Cell 30.



Explanation of HDM Settings
Human players cannot have AI assume debt
Human players cannot become client states themselves of another country
Countries on defending side of a war cannot occupy territory of the attacker; in order to occupy another nation's territory, one must be on attacking side of a war.
Penalty to diplomatic relations due to annexation has been reduced to 70% of original value
Human players may continue to play after economic failure
Human players may continue to play after losing an election
Countries that are annexed will remain in existence and may be brought to life again by being traded regions
Countries that are fully occupied will lose all progress in nuclear research
Countries that are fully occupied will lose all progress in AMDS

Set GTM to 100 to make ALL RESOURCES state control, export all production
Set GTM to 99 to make ALL RESOURCES state control, meet domestic demand
Set GTM to 98 to make ALL RESOURCES state control, import all demand
Set GTM to 97 to make ALL RESOURCES private control
Set GTM to any other value to set ALL RESOURCES SECTOR TAXES
Maximum resource sector tax is 50

Regions that are annexed suffer 20% loss in all resource production
Countries may launch nukes freely [% of occupied regions before nuclear weapons use is set to 0]

All government types will have equal resource production modifiers. This is a buff to non-MPD government types. See default values: Communism 60% resource production, military dictatorship 40%, Monarchy 70%, MPD 100%, SPD 80%, Theocracy 75%. With the included version of this mod, all government types share the 100% production standard that only MultiParty Democracies had in vanilla. If you find this to be unfair (or any other value), simply open hdm_cfg_server.xml and make your own adjustments.

Personal income tax is limited based on government type:
Communism = 100% max
Military = 90% max
Monarch =85% max
Theocracy =85% max
SPD =80% max
MPD =75% max

Income tax rate has a more direct effect on economic growth. (See HDM steam page for details)
Maximum covert cells in a foreign country is 20
Military upkeep cost for all naval units has been reduced to 75% of original values
Naval rule is enabled
Nations with client states received 8% of client state GDP annually

Uses new export mechanics, which allows countries that either have a high market share in certain resource sectors, and/or specialize in certain resource sectors, to have advantages in exporting those resources, as long as their GDP per capita values are high.Also forces countries that produce many non-service resources not to export as much of service resources.

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It was brought to my attention that MrMondaysMod is unplayable in multiplayer due to Patch 1.5.2. I have made this small patch and titled it version 6 in order to clarify installation instructions.

You should be able to play multiplayer if all users have the same joshua.cfg (included) and have installed the MrMondaysMod6 folder to the MODS folder.

Install:
1)Copy joshua.cfg and paste into Superpower 2 main folder
3)Extract MrMondaysMod6 folder to Superpower 2/MODS
4)Run the game through Steam or through joshua shortcut

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This mod is can be installed and played the same way following 1.5.3. If necessary, redownload the joshua.cfg file or edit it (see post #9) in order to load this mod.


Please leave feedback, issues and concerns below and I will do my best to follow-up.
Last edited by Mr Monday; Oct 2 @ 10:41pm
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Showing 1-10 of 10 comments
Awesome!
You are truly a legend in this community, I'd love to see you in the Discord in the future, thank you for contributing so much to this niche community.
Thank you Mr Monday for you hard work on this mod.Works fine no problems yet.Been awhile since i have played SP2 but with mods like yours the game still holds my intrest.
Last edited by protra3211; Sep 23 @ 9:33am
Added description of included HDM settings to main post. You may customize the HDM values yourself by opening hdm_cfg_server.xml with notepad.
Hello mr monday i need some help installing the mod so if you could give me some help that would be great! Thanks
BYPAK Sep 24 @ 1:15am 
there is my favorite mod maker, mr mondays mod 5-6 is awesome because its very realistic and hard.
awesome man!
Added description of common HDM commands:

HDM Commands:
Rename your country - Create a covert ops beginning with NAME
The words following NAME will be the name of your country.
Create a client state - When conditions are met (80% of target country population under your military occupation, etc.), create a military trespassing treaty with target country on side B beginning with words CLIENT
The words following CLIENT will be the name of your treaty
Set your country to have no capital - Create a covert ops cell called NOCAPITAL
Create 10 covert cells at once - Create a covert cell named MULTIPLE followed by a whole number, such as MULTIPLE21. This will create a sequence of 10 covert cells, Cell 21, Cell 22, Cell 23... Cell 30.

Set GTM to 100 to make ALL RESOURCES state control, export all production
Set GTM to 99 to make ALL RESOURCES state control, meet domestic demand
Set GTM to 98 to make ALL RESOURCES state control, import all demand
Set GTM to 97 to make ALL RESOURCES private control
Set GTM to any other value to set ALL RESOURCES SECTOR TAXES
This mod is fully compatible with SP2 Redux (V5-2A) . Simply install this mod first, and then download Redux and install after for the city lights, etc.

1.5.3 patch notes
In order to set MrMondaysMod6 to load as your default and/or to play this mod, you will need to edit the joshua.cfg file again in your Superpower 2 main folder.

You may simply copy the file from the above download link or edit it with notepad manually:

<MAIN_CONFIG>

<MOD>MrMondaysMod6</MOD>
<MOD>SP2</MOD>
<DEFAULT_MOD>SP2</DEFAULT_MOD>
<MODULE_PATH>.\modules\</MODULE_PATH>
<GRAPHICAL>
<WIDTH>1024</WIDTH>
<HEIGHT>768</HEIGHT>
<COLOR_DEPTH>32</COLOR_DEPTH>
<FULLSCREEN>FALSE</FULLSCREEN>
<ADAPTER>0</ADAPTER>
<REFRESH>60</REFRESH>
</GRAPHICAL>
</MAIN_CONFIG>

Please let me know any issues you have using this mod!
Last edited by Mr Monday; Oct 2 @ 10:39pm
Kylandor Nov 14 @ 9:59am 
Just wanted to post this here incase other people have the same issues installing this as I did (Because I was having a really annoying time trying to figure out how to install the mod)

The ReadMe tells you to extract the folder MrMondayMod6 to your MODS folder. This is the MMM6 folder INSIDE the first MMM6 folder, the one that should be above the joshua.cfg file you're supposed to copy-paste. If you put the first MMM6 folder (which contains the joshua.cfg file) it will confuse the game into thinking you still want vanilla.
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