SOMA
VR MOD? PLS
;3
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Showing 1-3 of 3 comments
playoftheyear Sep 1, 2019 @ 3:32pm 
maybe check out that VorpX, but I would much rather have the official thing
TurboBoom Oct 2, 2019 @ 10:37am 
Hello i found this today it´s Amazing.


Hey all,(DevN3rd on Reddit)
So, for the past few months I've been working on recreating the Theta level from SOMA for VR in the Unreal Engine. It's not very polished, but it includes almost all of the dialogue, AI encounters, and physics interactions from the original game.
I've been pretty busy because of school lately, but after waiting so long I'm finally feeling ready to post this in its current state. So here it is:

https://drive.google.com/file/d/1FghRFgkOngJbSsbjNZ8o2eaBUl9e2-C4/view?usp=sharing

Here is a link to some screenshots for those interested:

https://imgur.com/a/InAjHZk

It should work on both the Vive and the Rift, although I have mostly tested with the Rift.
The game is in a VERY unpolished and buggy stage, so please don't expect too much from it. It's far from perfect. Because I haven't optimized anything, the game will require a mildly beefy setup to run smoothly in some areas.
This is the first game project I have ever released and is more of a proof of concept than anything. I'm happy to take feedback and will fix what I can in the coming weeks, but for the most part I'm done working on this level. If there's enough interest in the project, I'd consider making another level from the game over the summer (either the TAU encounter with Jin Yoshida, or the starting sequence in Upsilon).
This is a fan-made project and all of the credits for the assets, music, etc. goes to Frictional Games and their awesome team who have allowed me to release this.(DevN3rd )
Any news on that? And sorry for necro'ing. :-)
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Showing 1-3 of 3 comments
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