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报告翻译问题
1. Always have at least 1 person on guard during night
2. You dont have to make both crowbar and lockpicks, they serve the same purpose, its better to make a crowbar because it can be used as a weapon and wont break after 1 use
3. NEVER try to steal if you see armed people around you unless you want to end dead. Also if you see a person with a big ass gun its better to keep your distance just to be sure.
Water is needed to cook food, so remember to always have some water around.
It takes two days to go from "Hungry" to "Very Hungry", but only one day to go from normal to hungry. Therefore to make food last longer, have all your people eat one meal every two days.
Slightly sick and slightly wounded can be cured with nothing but (several nights of) bedrest, save meds and bandages for worse illness/injury, or to trade
im glad i asked
- you can fool the RNG by resetting the day (ie, dont want anyone to get sick or badly wounded when raided) even fooling death by force close it immediately to reset the day [common abuse]
- dont wait to feed until very hungry if you aim good ending (only some chars tho)
- if you has access to central square, dont bother filtering rainwater
- roman is equal 2 guards, thus he can defend w/o fail in reguler day
- in reguler day, the day after u got raided is always safe from raid (beware in some scenario like solo marko, the first 9 day didnt follow this rule)
- sleep at night and well fed raise mood
- shotgun cost the least ammo when defending shelter (u may want to sell ur rifle bcoz it has higher priority)
- for most hostile map, you only need a crowbar to clean it (or better weapon for weaker char) with exception brothel and shelled school which need a sawblade and shovel respectively
- stealing and killing r two different things, avoid killing neutral if not needed
- i got 3 more things, but those r nasty bug that can break.the game
Feel free to ask if u want xD