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Αναφορά προβλήματος μετάφρασης
I shall post on the egosoft forums and then post and link my findings here.
Any console commands through the steam console are to be added through the developers discression. That being said Valve and Source Games seem to be the games that use this the most. X3 and other Egosoft games don't have any console commands to my knowledge, though I may just be ignorant and didn't find the specifc topics while browsing.
While my exact question wasn't answered I did manage to find where you can change the video memory allocated. FOR LINUX!
I'm not at all sure if this can work with windows, but for linux, going to your .config/Egosoft/gamename folder and finding config.yaml you can change the video memory there. However I wouldn't suggest it as the defualt is there for a reason.
Link to the egosoft: http://forum.egosoft.com/viewtopic.php?t=335500&postdays=0&postorder=asc&start=480&sid=eea5d792aa4b7ecfd8e469694154a816
since that's not been implemented I can only assume that ram is allocated automatically and I have no control over it's allocation, at this time.
The game is already large address aware so it will use a maxium of 4gb (rather than 2gb).
And video memory it works the same way as any directx game? It uses over 1gb for me at 1080p with high res textures and 4x antialiasing.
It shouldn't be crashing. Have you set windows swap file to zero or something like that (I remember people use to do that with windows xp).
Though from what you've said I think that my question is simply me not quite knowing what all happens when the game starts up and begins to run.
Main memory will handled by the game... then some middle-ware memory manager (?)... and then windows?
Video memory will be entirely down to directx... I thought? There should be nothing to go wrong or fiddle with? If you 'run out' it will just get slower as you swap to main memory?
Whoo it's been a good hot minute since I've touched X...
Heads up, This thread is 2 years old. I never figured out the issue and I moved on with my life. That being said, if I install X again I'll watch for the same issue.