Stellaris

Stellaris

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rikkitikki Jul 23, 2021 @ 12:12pm
Help, I messed up the stockpile setting and I can't change it back!
So I was fiddling with the Transfer Resources button in Planets & Sectors and accidentally ran up the Earth's local stockpile to 6k total, and I can't find a way to reset it! At some point I would like some tutoring on this whole area of the game but for right now can someone please tell me how I lower the local stockpile or just reset it to zero? TIA
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rikkitikki Jul 23, 2021 @ 4:00pm 
https://steamuserimages-a.akamaihd.net/ugc/1701782505204235234/0BB6D7691DD9D04FB95A600FED8E15C5691C9DE6/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

Since I didn't get any response to my plea I thought maybe this screenshot would help to show what I mean. When I hit Transfer Resources all I get is a +100 button for energy and minerals. But no minus button. How the heck do I lower or cancel the order?
Greifenstolz Jul 23, 2021 @ 11:50pm 
You can't extract resources from the sector storage, only pay in. That means, the 6k you payed in stay there.
galadon3 Jul 24, 2021 @ 12:01am 
yepp only way to empty that is to let the AI use it up by running the planet for you, since the economic damage of that is usually higher then 6k minerals and energy, I recommend to just ignore it.
rikkitikki Jul 24, 2021 @ 5:20am 
Originally posted by Greifenstolz:
You can't extract resources from the sector storage, only pay in. That means, the 6k you payed in stay there.

Really? So if I make a mistake and set it too high I can't change my mind? That seems rather Draconian, and for no reason. The game lets you adjust market prices up and down, why not sector allotments? Am I the only one surprised by this?

Anyway, I appreciate the answers. At least I can stop looking for the minus button now.
galadon3 Jul 24, 2021 @ 5:49am 
Hmm you might have misunderstood that, those 6k isnt a permanent payment or anything, (that would be the "monthly" pay at the top), you put 6k minerals or energy or some mix of them into that, in a one time payment, thats all.
rikkitikki Jul 24, 2021 @ 6:31am 
Originally posted by galadon3:
Hmm you might have misunderstood that, those 6k isnt a permanent payment or anything, (that would be the "monthly" pay at the top), you put 6k minerals or energy or some mix of them into that, in a one time payment, thats all.

Yes, I probably misunderstood, and I have to admit, I'm having trouble understanding this whole "sector" of the game (I know, bad pun). Not so much the concept of stockpiling and sharing between sectors, just the specifics of the interface and how to make it work. In any case, even if the 6k is a one time payment it's still an overpayment if I meant to put in less, and it seems odd that I can't correct it by lowering it. Only raise it.
Mennan Jul 24, 2021 @ 11:53am 
The idea is that when you select "auto build" on your planets they will build improvements based on whatever you set your sector to focus in on the sectors page. However they will only attempt to build if they have resources in their stockpile. This is so the Ai doesn't constantly leave your minerals/energy stock at 0 since they would attempt to build improvements constantly. So basically the 6k resources are gone unless you turn on "auto build", I wouldn't though because the AI is really bad at deciding what planets actually need and sometimes just build stupid crap.
rikkitikki Jul 24, 2021 @ 1:26pm 
Originally posted by ayonked:
The idea is that when you select "auto build" on your planets they will build improvements based on whatever you set your sector to focus in on the sectors page. However they will only attempt to build if they have resources in their stockpile. This is so the Ai doesn't constantly leave your minerals/energy stock at 0 since they would attempt to build improvements constantly. So basically the 6k resources are gone unless you turn on "auto build", I wouldn't though because the AI is really bad at deciding what planets actually need and sometimes just build stupid crap.

All that makes sense, and I would like to try and make use of this game system as I become more familiar with it. I just don't understand why the interface is so unforgiving about letting you change your mind if you want to lower the stockpile. More of a design question than anything else. What would be the DOWNSIDE of adding a minus button?
HappySack Jul 24, 2021 @ 2:18pm 
Stockpiles in general are a hassle to manage anyway, it's easier to put some of your income to the monthly stockpile instead as your economy grows so you can be less hands off with most of your colonies though some supervision would still be needed.
Darth Porgus Jul 24, 2021 @ 6:00pm 
Hey I have one question about the stockpile thing. Does it matter if I put energy credits or minerals? It seems like the stockpile adds them up as a same rescource and not two different rescources. The autobuild doesn't care if there is 500 minerals or 500 energy in their stockpile? Both is the same
Last edited by Darth Porgus; Jul 24, 2021 @ 6:00pm
Vyndicu Jul 24, 2021 @ 6:06pm 
Originally posted by Darth Porgus:
Hey I have one question about the stockpile thing. Does it matter if I put energy credits or minerals? It seems like the stockpile adds them up as a same rescource and not two different rescources. The autobuild doesn't care if there is 500 minerals or 500 energy in their stockpile? Both is the same

Yup you got it right.

[sarcasm]It doesn't matter as they can burn material for energy and fabricate material out of energy at a 100 % prefect rate. [/end]
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Date Posted: Jul 23, 2021 @ 12:12pm
Posts: 11