Stellaris

Stellaris

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no one Aug 20, 2019 @ 6:13am
How many megastructures are you allowed to have?
Is there a limit to the total number of megastructures you can build? In the game it says, "Megastructure Build Capacity +1", so does this mean there's a hard-cap on the number of structures you can build?
Originally posted by climbingeastofwinter:
Originally posted by corisai:
Originally posted by FluffyNo3:
Nope, you can have as many as you like.

>_<

Major megastructures (except Ring World) are one per empire (destroyed&found ones don't count).

I'm fairly certain that your empire can only build one of each megastructure, except for habitats/gateways/ringworlds which are unlimited. You can also find and repair megastructures which don't count against your build limit, and you can capture megastructures built by other empires which also don't count against your build limit afaik.
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Showing 1-15 of 21 comments
FluffyNo3 Aug 20, 2019 @ 6:28am 
Nope, you can have as many as you like. The Megastructure Build Capacity is the number of megastructures you can build at one time. The default is 1
Last edited by FluffyNo3; Aug 20, 2019 @ 6:29am
corisai Aug 20, 2019 @ 6:34am 
Originally posted by FluffyNo3:
Nope, you can have as many as you like.

>_<

Major megastructures (except Ring World) are one per empire (destroyed&found ones don't count).
The author of this thread has indicated that this post answers the original topic.
Originally posted by corisai:
Originally posted by FluffyNo3:
Nope, you can have as many as you like.

>_<

Major megastructures (except Ring World) are one per empire (destroyed&found ones don't count).

I'm fairly certain that your empire can only build one of each megastructure, except for habitats/gateways/ringworlds which are unlimited. You can also find and repair megastructures which don't count against your build limit, and you can capture megastructures built by other empires which also don't count against your build limit afaik.
corisai Aug 20, 2019 @ 7:07am 
Originally posted by climbingeastofwinter:
I'm fairly certain that your empire can only build one of each megastructure, except for habitats/gateways/ringworlds which are unlimited.

Yes, also habitats&gateway are minor megastructures (as you also can build several of them in same time).
Blu Macaw Aug 20, 2019 @ 7:14am 
There are 3 typse of megastructures.

1. Buildbale Once: Those are Dyson Spheres, Science Nexuses etc. so anything very big

2. Ruined found in space. You can find theorethically all of them expect habitats in space and you can restore them, both before buiding or after those above, which means you can have 2 Science Nexsuses etc.

3. Buildable repeatable. Those are Habitats, Ring Worlds and Gates only

Edit:Also Were you to capture any from enemies you can get more that way.
Anyways

Extar points to people that found L-Gate and wormhole and a planet in one system.
Imagine ammount of icons.
L-Gate, wormhole, habitat, normal gate, station and matter decompresor, that's 6 icons on map,6!
Last edited by Blu Macaw; Aug 20, 2019 @ 9:07am
FluffyNo3 Aug 20, 2019 @ 7:18am 
Originally posted by corisai:
Originally posted by FluffyNo3:
Nope, you can have as many as you like.

>_<

Major megastructures (except Ring World) are one per empire (destroyed&found ones don't count).


Originally posted by climbingeastofwinter:
Originally posted by corisai:

>_<

Major megastructures (except Ring World) are one per empire (destroyed&found ones don't count).

I'm fairly certain that your empire can only build one of each megastructure, except for habitats/gateways/ringworlds which are unlimited. You can also find and repair megastructures which don't count against your build limit, and you can capture megastructures built by other empires which also don't count against your build limit afaik.

Yes, that's true. I was referring to the total number of megastructures in your empire, not numbers of each type
corisai Aug 20, 2019 @ 7:19am 
Originally posted by 40 i 4 z Kalisza:
L-Gate, wormhole, habitat, normal gate, station and matter decompresor, that's 6 icons on map,6!

Habitats don't have separate icon if you have colony here.
no one Aug 20, 2019 @ 7:31am 
Thanks for the answers, I was worried I'd have to pick between all the different megastructures and just build one or use an ascension perk to build a second one. Appreciate the quick help!
Originally posted by 40 i 4 z Kalisza:
There are 3 typse of megastructures.

1. Buildbale Once: Those are Dyson Spheres, Science Nexuses etc. so anything very big

2. Ruined found in space. You can find theorethically all of them expect habitats in space and you can restore them, both before buiding or after those above, which means you can have 2 Science Nexsuses etc.

3. Buildable repeatable. Those are Habitats, Ring Worlds and Gates only


Anyways

Extar points to people that found L-Gate and wormhole and a planet in one system.
Imagine ammount of icons.
L-Gate, wormhole, habitat, normal gate, station and matter decompresor, that's 6 icons on map,6!
I actually got something close to that with the gigastructures mod, it seems to be capped at 3.
Elitewrecker PT Aug 20, 2019 @ 8:46am 
You have as many Dysons as you can get your hands on, but you can only a build one yourself.
MaceX Aug 20, 2019 @ 8:59am 
That building Capacity +1 in the description is kind of confusing.
Delta Aug 20, 2019 @ 11:36am 
Originally posted by MaceX:
That building Capacity +1 in the description is kind of confusing.

Is it? I saw it the first time and was like "nice i can build 2 segments now".
Pönnukaka Apr 28, 2020 @ 4:41am 
I was looking for this as well. Pretty confusing out there. Let us sum it up:

- Do not confuse this for how many you can BUILD AT THE SAME TIME, I was looking for maximum numbers you can HAVE. In game Building Capacity means not number you can have, but number you can 'DO' at the same time. If your number is for example 3 you can build 3 megastructures AT THE SAME TIME. For example 3 of 4 parts of Ring World.

- You can build maxiumum 1 of each type (exepctions are Ring Worlds, Habitats and Gateways, you can have unlimited of those)

- But you can capture/repair any megastructures you find outside your space without any restrictions. So you could have 2 or even 100 dyson spheres, but you have to build 1 yourself first, reaching your limit and then capture/find every next one.

- Mods of course can change everything, we consider vanilla version here.
BUG-F3K0 Dec 10, 2020 @ 11:51pm 
Just to clarify on Blacks last post (even if the marked answer on top corrected him allready):

You do NOT have to build YOUR one megastructure of the 'Unique ones' e.g. Dyson first. Order does not matter. You build one, you reach the limit. Captured ones do not count towards that limit, no matter WHEN you capture them.

Only thing I am not sure about is: if someone captures YOUR 1 Dyson, can you build another, or does the one you build still count towards your limit? If the first it would allow 2 players to coordinate and "juggle" megastructures to exceed the limit of both.
(e.g. player one builds a dyson. player two captures dyson. player one builds dyson....rinse and repeat, share dysons later ;)
Originally posted by F3K0:
Only thing I am not sure about is: if someone captures YOUR 1 Dyson, can you build another, or does the one you build still count towards your limit? If the first it would allow 2 players to coordinate and "juggle" megastructures to exceed the limit of both.
(e.g. player one builds a dyson. player two captures dyson. player one builds dyson....rinse and repeat, share dysons later ;)
To get technical, the limit is not one built copy of a megastructure ever, it is that you can't start building a megastructure if you already control a copy of it that you built from scratch. There is no limit to how many dyson spheres you can build in a game, but each time you build one you must not control any other dyson sphere (or part of a dyson sphere) that you started building yourself. So if you build a dyson sphere and then lose control of it (by any means) then you will be able to build another one, and this can happen any number of times. If you later happen to regain control of some or all of those dyson spheres that you built then you will not be able to start a new one, but you will be able to keep and benefit from all the ones you recover.

If this system seems like it has the potential to be exploited, that is because it does. Perhaps in the future the game will track which ones you've built and limit you to only building one per game even if you lose control of it, which would remove the potential for exploit (at the cost of making legitimately losing control of a megastructure more devastating).

(Note that this all is about megastructures that do have limits. The unlimited megastructures listed earlier in the thread don't have limits, so this post does not apply to them.)
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Date Posted: Aug 20, 2019 @ 6:13am
Posts: 21