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Can't say though, I'm no pro, maybe habitats have some other use. I just haven't found them to be much use aside from doing what I mentioned above, Ecumenopolises and Ringworlds are just so much better.
26 Miner jobs give you easy 180 minerals per month without some serious minmaxing. Just Droids with Power Drills trait and the Mineral Purification Hubs. On top of that you can add the Tradition bonuses as well as the Mining World specialization.
https://steamcommunity.com/sharedfiles/filedetails/?id=1775797445
https://steamcommunity.com/sharedfiles/filedetails/?id=1775793994
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https://steamcommunity.com/sharedfiles/filedetails/?id=1775793748
https://steamcommunity.com/sharedfiles/filedetails/?id=1775793169
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https://steamcommunity.com/sharedfiles/filedetails/?id=1775792732
https://steamcommunity.com/sharedfiles/filedetails/?id=1775804791
I am quite sure the +1 to Capital Buildings from Traditions works with Habitat Center. Which means... You can have a full Habitation District Habitat with 8 Alloys/Consumer Goods/Research Labs.
Hmm... 8 Research Districts offer 24 Researcher jobs. That's 3 Research Labs... With 8 Habitation you cna fill in 8 such Labs and have a Research Institute. Wouldn't that be better? Like... Duh.
I seriously need to grab a save and just use console to check it all out.