Stellaris

Stellaris

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Sectors never build unity buildings
So, my sectors never seem to build chitauri monuments or any other unity buildings (like the temple for spiritualists). Is there any way to make them do it, besides something dumb like building one yourself and then giving the planet to a sector and disabling reconstruction?
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They will build them but its low priority for them. If its a priority for you might wanna micro yeah
even if you build them yourself, the sector removes pops from these tiles.
right, because its a low priority. Have to wait until the planets fill out.
Just to be clear though, if you have a planet in a sector right from colinization, and you never have any input at all on it, the sector WILL eventually build unity buildings. Its just low priority. The more planets you have in sector, and the less developed they are, the longer it will take. If unity is a big focus keep the sectors small and very well funded.

Though if unity is a huge deal I kinda wonder why you even need sectors at all. Most unity builds try to keep colonization to a minimum snce it exponentially increases unity cost, just like research.
Aha just as I suspected! What I do is schedule any weird logistical buildings like Frontier Outpost, Monument and Visitation Centre ect just before I sector-ise them because I was convinced that AI was too dumb for it.
Editat ultima dată de Mr Compassionate; 10 iun. 2017 la 6:12
Postat inițial de Mr Compassionate:
Aha just as I suspected! What I do is schedule any weird logistical buildings like Frontier Outpost, Monument and Visitation Centre ect just before I sector-ise them because I was convinced that AI was too dumb for it.
ALWAYS! every time I get a new planet the very FIRST things I build are unity buildings. Also never EVER let your sectors redevelop buildings.
Postat inițial de Terijian:
Though if unity is a huge deal I kinda wonder why you even need sectors at all. Most unity builds try to keep colonization to a minimum snce it exponentially increases unity cost, just like research.
Never understood that argument, since math doesn't add up. The penalties are:
- 25% per planet (less with proper tradition)
- 2 per pop, which is 35% per planet on average, or 50% max

Even if you get full galaxy of 25-tile worlds and never touch expansion, giving you 75% penalty per planet:

2 planets: x1.75 unity cost x2 unity output (+14%)
3 planets: x2.5 unity cost x3 unity output (+20%)
...
10 platens: x7.75 unity cost x10unity output (+29%)

Research works similiar.
Editat ultima dată de HugsAndSnuggles; 10 iun. 2017 la 8:29
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Data postării: 9 iun. 2017 la 16:03
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