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Lesser Dog Apr 16, 2014 @ 7:10am
I played all the tutorials, yet on the first mission for the Malus, I had to restart several times to even get five minutes in! How am I supposed to maximize my damage to enemy fighters? Do I just suck?
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Showing 1-15 of 26 comments
Jhonis Apr 20, 2014 @ 5:00am 
The only advice I can give happens to make sure that the fighter are in formation...
mflacy Apr 24, 2014 @ 5:02pm 
Wait until you get to the Malus' "Divine Path" mission.

There *was* a walkthrough on the web when the game came out, but there's no record of it that I can find now.
Jhonis Apr 24, 2014 @ 6:02pm 
So only the cheats are left?
seb_wilkins May 16, 2014 @ 5:46am 
It is difficult but was designed around players with a different less rewarding game play style.
mflacy May 29, 2014 @ 4:57pm 
Originally posted by Jhonis:
So only the cheats are left?
No, you really can play the game and win without the cheats.
DonShifu Jun 25, 2014 @ 11:57am 
when i play this game i has around 15 years old, and the game was too dificult but with a pair of nuts i won the game.
Lesser Dog Jun 25, 2014 @ 12:17pm 
Originally posted by 치푸 아우디토레:
when i play this game i has around 15 years old, and the game was too dificult but with a pair of nuts i won the game.
I usually use my hands to play games, but that might work too.
Jhonis Jun 25, 2014 @ 7:49pm 
Originally posted by mflacy:
Originally posted by Jhonis:
So only the cheats are left?
No, you really can play the game and win without the cheats.
As advice, and what you are saying isn't advice.

I could take as advice that getting all my ships destroyed as a good thing, but what do I know?
Last edited by Jhonis; Jun 25, 2014 @ 7:56pm
Jhonis Jul 8, 2014 @ 5:50am 
guess mflacy knows nothing then and only knew how to talk big.

Well, here what I can give.
It is largely a reasurse based war with whoever get the most mines and hold them win.
I am currently unsure of how some of the ships differ apart from simply thier size.
The added armourment like missles and torpedo do make a difference between their standed form.
Missles being good against smaller craft, but not as well against larger ones.
Torpedos are ment for the Larger crafts and cannot hit small crafts due to their speed.
cswheele Nov 21, 2014 @ 1:47am 
i know im really late to this conversation but my best advice when u r playing is to always keep combat ships set to aggressive doctrine... also some of the differences in the designs also seem to affect overall speed... far as cheating goes... i noticed some of the time not sure why... cheats wont work either....
malcontent333 Nov 3, 2015 @ 6:31pm 
Try focus firing at one enemy ship at a time instead of drag attacking a group. Focus the camera on the enemy ships youre targeting so you can switch as soon as one gets taken out. For mallus ships I belive the fencer is your weakest (basically a scout), the interceptor is your general purpose fighter, and the marksman is the slow heavy fighter best used on light capital ships/resourcers/bases. Don't remember the captial ships off the top of my head, but I think theyre more self explanitory.
Last edited by malcontent333; Nov 3, 2015 @ 6:31pm
cswheele Nov 8, 2015 @ 7:16pm 
certain situations in the campaign the cheats cannot compensate for. the god mode cheat in campaign mode will fail against debris. at least of elathan and kyulek ships. also some scenarios the cheats will NOT work on period either. however most of the long drawn out missions it will accomedate for. because of the size and scope and speed of the game. i generally use the unlock all techs cheat once i research everything. i dont have 2 hours for each mission. and some situations its pretty unrealistic capital ships arent available.
mflacy Nov 18, 2015 @ 10:18pm 
Originally posted by Jhonis:
guess mflacy knows nothing then and only knew how to talk big.

No, I just don't hang around this forum as you can tell.

First scenario is fairly simple, unless you've loaded the Planetary mod.

First off, put your fighters into a formation (I use X formation, myself) and in agressive mode. (There's nothing around to repair your damaged fighters, so there's no reason to run away.) Fly over to the ping point. After the cutscene, your fighters should be able to take out the enemy without loss. (You'll get damage, but you really shouldn't lose any fighters.) After that's over, fly over to the resource base and kill the enemy over there.

After you get your reinforcements, make sure that all of you are in agressive mode and in a formation. Fly towards the incoming mystery enemy. It turns out to be an unarmed carrier that spits out a bunch of fighters. Ignore the carrier and take out the fighters. When all the fighters are gone, your fighters should automatically attack the carrier. It will probably spit out a few more fighters; ensure that *your* fighters attack them instead of the carrier. Keep it up, and you'll win the scenario.

*IF* you've loaded the Planetary mod, your fighters will fly in formation but split up into individual dogfights when actually attacking. You'll have your behind handed to you if your fighters fight like that.
cswheele Jan 16, 2016 @ 4:00pm 
i didnt like the first few missions in the malus campaign. most of the tips u r given here work and are the way to complete the mission. however my other advice would be to lower the difficulty setting as well on those early missions. i was never really a fan of the missions where u were unable to produce, repair, resupply and repair ur own reinforcements. i prefer to play the missions where construction is involved. anywho as this is one of fmy favorite games that i got out of a garbage bag full of pc titles im pretty familiar with it. u can message me and let me know if u have any questions about it man. and best of luck to you. dont guve up on this game. it is visually stunning.
Jason The CTM Jan 21, 2016 @ 11:08pm 
You could always use the "HEY LOOK, A DISTRACTION" approach too. Basically, during a dog fight, make all your fighters break formation and scatter different directions, and watch the enemy squad. Your individual fighters are faster than the squad, always. Wait for the squad to go after one particular fighter, then re-assign the other four fighters of yours to pick off the enemy squad.

In skirmish you can use this technique to decimate 20 fighter squadrons using only one Interceptor M. Keyboard shortcuts are your friend, ctrl z for ram, ctrl a for attack for some improv dodge manuevers.
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