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All Tier zero things should have ZERO durability decrease for ALL tiers of cells simply due to the fact that my default hand cell can harvest them. Durability is the issue with all the cells, right now it loses nothing at 3 levels below itself, perhaps it should be 2 levels or even just at it's own level.
Also, aside from wood, the other cell types have fuels that are rocks... rocks aren't fuels.
So maybe:
1. Leaf
2. Wood
3. Tar
4. Coal
5. Hardened Lava or whatever
6. Lava
∞. Arctec (infinite durability) requires absurd amounts of materials to craft.
First thing I notice in the OP is,
350 hardened lava and igneous rock with an iron cell
400 corrupted blocks (dirt, stone) with a diamond cell
This is negligible first and no improvement second in durability for iron and diamond. I do realize the recipes were improved. I won't have a solid opinion for a few days I think so no bandwagon for me yet on this update.
I also noted a greatly exagerated amount of lag after the update in comparison to before but still to early to tell why, maybe my end or isp. It was downright hard to turn and harvest anything yesterday and the lag meter only showed latency once.
Again, please make this a guide! :D
Thanks!
It seems to be a rare recipe to obtain, though.
EDIT: I made a screenshot with the recipe and noticed one thing: originally the standard wood MC used any mushrrom to craft and the charged one required specifically red mushrooms. Now both recipes are identical.
http://images.akamai.steamusercontent.com/ugc/544174641538066470/CFB850B90A02D7E564FE9777513A8F7C5EEB3585/