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BVal  [developer] Aug 22, 2018 @ 9:27am
The Big Update is Here!
Greetings, Creators!

The day has finally arrived — the Big Update is here! We know you’ve been waiting a while, but these new features and improvements are sizzling! Drum roll, please.

We are excited for you to meet our new, improved, and super customizable character models. We hope these new avatars will match the distinct character of the worlds you’ve worked so hard to create.

And let’s talk about combat. With the new 3rd person combat mode, you’ll have a front row seat to a variety of expanded and polished fighting abilities. Whether you are gauntlet-smashing a swarm of night pigsies to smithereens or dodging Miru’s flash attack with a well-timed roll, you’ll be ready for action.

THANK YOU for your continued support while we got this major update ready for you to enjoy. Your continuous creativity, enthusiasm, and feedback is what makes our community so great.

Play on!
-The Creativerse Team


New Features and Content:
  • New & improved player character models!
    • Overhaul and improvements for all character models
    • Extensive animation polish, including facial movement
  • More customization options
    • The appearance of your in-game character is no longer tied to equipped armor. This means you have freedom to wear whatever you want without having to look like every other player because you want the gear with the best stats. Visuals and item stats are independent so there is no constraint.
    • Five new costume sets inspired by the classic armor are now available — these five costumes are being given away free in the store for current players!
      • Check in anytime in the next two weeks and you can get them immediately.
      • You can mix and max pieces from different sets or use other costume pieces in the game.
      • Future players will be able to purchase these costumes in the store with coins, including the free coins that we provide at the start of the game.
      • The five new costumes are:
        • Fury Warrior Costume
        • Electro Cycle Costume
        • Metal Mk I Costume
        • First Fantasy Costume
        • Master Creator Costume
  • Improved combat!
    • New 3rd-person combat camera!
      • Equip your weapon to switch to a third-person perspective.
        • 3rd-person combat is enabled by default but can be toggled on the Settings menu.
      • You can see everything around you and land your swords with impressive accuracy!
    • New roll move
      • Roll by pressing the left-side alt or ctrl button and any directional key. Usable in 3rd-person combat mode.
        • Note: The "mouse unbind" hotkey is moved to right-side alt button
        • There’s an optional advanced setting for double-tapping any direction to roll
        • You have two roll charges that replenish over time.
          • The roll icons to the right of your quickbar on the HUD reflect how many rolls you currently have available
    • New AOE Gauntlet Smash attack
      • Use your gauntlet smash attack by pressing the middle mouse button (default). Usable in 3rd-person combat mode.
      • Deal incredible damage to creatures and players around you! BAM!
        • Gauntlet smash damage scales with your weapon’s power
      • Use Gauntlet Smash any time you have 75% or more stamina.
        All your remaining stamina will be consumed for this impressive attack.
  • Improved Stamina Regeneration
    • Stamina regeneration now percentage-based, based on your maximum stamina, so players with tons of stamina will recover it just as fast as players without stamina bonuses.
  • Improved combat targeting
    • Combat targeting is much more accurate and intuitive
      • Using a cone-based targeting system, with an optional aim-assist feature.
    • Creatures glow red when targeted in melee range.
  • Improved player and creature animations
    • A wide range of player animation improvements and polish
    • New player and creature death, bomb throwing, swimming, and sprint attack animations
  • New intro cinematic when creating a world!
  • New Help feature
    • Visit the Help tab in the codex for descriptions of game items and systems.
  • More QB! QB now welcomes you back to the game and generally shows love for you.
  • Goo blocks can now be processed into globs of goo (try processing orange or purple goo blocks…

Improvements
  • Major storage boosts!
    • Maximum item stack size increased from 300 to 999
    • Wood Bookshelf (formerly 3 slots) and Wood Chest (formerly 24 slots) are both increased to 25 slots!
    • Stone Chest (formerly 28 slots) increased to 35 slots!
    • Blue Gift Box, Green Gift Box, Red Gift Box, Heart Shaped Box, Industrial Locker, Medieval Chest, and Hidden Temple Chest (formerly 32 slots), Pumpkin Chest, Royal Pumpkin Chest, and Arctek Chest (formerly 36 slots) increased to 45 slots!
    • Grand Arctek Chest and Pumpkiru's King Chest (formerly 40 slots) increased to 60 slots!
    • Minor consistency changes and small improvements to the crafting recipes for some storage containers
      • Any existing chests will not be updated unless re-placed
  • Gauntlet pull speed improvements
    • Most surface-level blocks pull faster regardless of equipped mining cell
    • Lower-tier mining cells (base, stone, obsidian) pull a little faster overall
      • This change is for newer players to make pulling speed feel crisper and more responsive. Higher-tier mining cells are unchanged.
  • Crouch more aptly renamed to “Safe Walk”
  • Added Codex keybinding option
  • Claim pricing rebalanced
    • Individual claim prices reduced by up to 50%.
    • Players can acquire four additional claims per world with in-game resources.
    • Max claims per player in a world increased from 24 to 40.
  • Crafting station animations are a bit more responsive
  • Most items can now be placed underwater without a visible “air box” around them
    • We are looking into some weird visuals when placing on top-level water, but this change allows for a much better underwater building experience
  • Audio improvements for weapon swings and improved positional sound effects for other players

Bugfixes
  • Performance fixes to reduce frame hitching and stuttering
  • Fire spread performance optimizations
    • Burns out twice as fast now and only shows a glow from farther away
  • Networking fix to improve connections, particularly for players on EU and Asia servers
  • Fixed some bad default configuration values for new users to fix reported issues
  • Fixed cases where items end up in incorrect quickbar slots
  • Quest rewards can now be fully claimed even with full inventory
  • Fixed only being able to take one photo ever for adventure checkpoints
  • Newly-placed adventure checkpoints should no longer show debug text
  • Fixed sign text not displaying properly (z-fighting) on signs in some cases
  • Unlearned seasonal crafting recipes now properly removed from the crafting menu outside of seasonal events
  • Minor quest text and objective fixes
  • Minor block description text and categorization fixes

Creativerse R55 - The Big Update
Last edited by BVal; Aug 22, 2018 @ 10:42am
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Showing 1-15 of 102 comments
Sole_Chips Aug 22, 2018 @ 9:35am 
Soooooooooo pumped! Can't wait until I have more time to play
julia_maluca Aug 22, 2018 @ 9:37am 
Someone's been busy these past months! <3
A Spicy Meatball Aug 22, 2018 @ 9:37am 
Yeeehaw!

Nice.
More new stuff than you can shake a twiggy at!
julia_maluca Aug 22, 2018 @ 9:52am 
Originally posted by So Safe, So Comfortable, So Dota:
More new stuff than you can shake a twiggy at!

Does a twiggy rattle when you shake it in the woods?
Originally posted by julia_maluca:
Originally posted by So Safe, So Comfortable, So Dota:
More new stuff than you can shake a twiggy at!

Does a twiggy rattle when you shake it in the woods?

Only if no one is around to hear it
ak-ryuu Aug 22, 2018 @ 10:02am 
SO many cool things there, wish I could still play.

(You did manage to make QB even more annoying though. I almost want Clippy back.)
lol i logedd in and QB said: "Transform and roll out!" love it XD i also like the pop up that shown when getting something from the store :? as well we can click on QB in the main menu and he does some actions lol
Razim77 Aug 22, 2018 @ 10:14am 
Awesome update!!!
dmdnd1972 Aug 22, 2018 @ 10:16am 
There was mention of block phaser fixes for this patch in some of the discussion threads. I dont see it mentioned in the notes. So did it make it into the patch or not?

Looking forward to playing around with the rest of the stuff :)
julia_maluca Aug 22, 2018 @ 10:18am 
Originally posted by dmdnd1972:
There was mention of block phaser fixes for this patch in some of the discussion threads. I dont see it mentioned in the notes. So did it make it into the patch or not?

Looking forward to playing around with the rest of the stuff :)

Players asked for a hotfix for the phasers, but the devs never said that it would happen in this update. If it's not in the patch notes, it has not been implemented this time.
Validor Aug 22, 2018 @ 10:34am 
When you turn off 3rd person combat mode it still forces you to view combat in 3rd person. Fix please?
BVal  [developer] Aug 22, 2018 @ 10:40am 
Originally posted by Validor:
When you turn off 3rd person combat mode it still forces you to view combat in 3rd person. Fix please?
Hey there! Thanks for letting us know. We will pass this along to the Dev team. :)
Supadave Aug 22, 2018 @ 10:45am 
Originally posted by julia_maluca:
Originally posted by dmdnd1972:
There was mention of block phaser fixes for this patch in some of the discussion threads. I dont see it mentioned in the notes. So did it make it into the patch or not?

Looking forward to playing around with the rest of the stuff :)

Players asked for a hotfix for the phasers, but the devs never said that it would happen in this update. If it's not in the patch notes, it has not been implemented this time.

A broken element like phasers quickly lends to a negative experience for new players and old alike. Nothing positive about it at all and it's not like it's a new problem. Maybe it will make it in next round I suppose. I am happy to see that the adventure checkpoint photo issue was resolved. I was sceptical about that ever getting fixed. Overall the update is great but that phaser issue needs to be on the list for sure.
id also like to say i found an issue it seems and i got a short video/gif to show it going on https://youtu.be/G8HQEsLBM9c
to sum up part of the glove is moving weirdly when having the wire tool active and hitting "o" for 3rd person camera (and btw love the new poses for the diffrent active tool/weapon/other)
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Creativerse > General Discussions > Topic Details
Date Posted: Aug 22, 2018 @ 9:27am
Posts: 102