GhostControl Inc.

GhostControl Inc.

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Crashes at startup (Linux,partially fixed)
I see a loading screen for a split second and hear a first beep of sound, then the game crashes. I'm using Linux on a 64 bit platform and use multiple monitors.

Running from console I see:
Set current directory to /media/data/cc/Steam/SteamApps/common/GhostControlInc Found path: [...]Steam/SteamApps/common/GhostControlInc/GhostControl.x86 Mono path[0] = '[...]Steam/SteamApps/common/GhostControlInc/GhostControl_Data/Managed' Mono path[1] = '[...]/Steam/SteamApps/common/GhostControlInc/GhostControl_Data/Mono' Mono config path = '[...]/Steam/SteamApps/common/GhostControlInc/GhostControl_Data/Mono/etc' Aborted (core dumped)
Last edited by Tassilo; 11 Jun, 2014 @ 1:52pm
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Showing 1-15 of 132 comments
lizin5ths 6 Jun, 2014 @ 2:00pm 
I get this as well. Ubuntu 14.04 64-bit, single monitor, with NVIDIA + Intel optimus setup. Crashes on both NVIDIA and Intel drivers. I've also installed libsqlite3-dev like the demo asks.

I get the same minus "Aborted (core dumped)":
Set current directory to /home/ghostofbox/.steam/SteamApps/common/GhostControlInc Found path: /home/ghostofbox/.steam/SteamApps/common/GhostControlInc/GhostControl.x86 Mono path[0] = '/home/ghostofbox/.steam/SteamApps/common/GhostControlInc/GhostControl_Data/Managed' Mono path[1] = '/home/ghostofbox/.steam/SteamApps/common/GhostControlInc/GhostControl_Data/Mono' Mono config path = '/home/ghostofbox/.steam/SteamApps/common/GhostControlInc/GhostControl_Data/Mono/etc'
Last edited by lizin5ths; 6 Jun, 2014 @ 2:19pm
sanifox 6 Jun, 2014 @ 2:49pm 
Thanks for the Log. I have send this to the developers

Greetings
Sven
GhostControl Inc. Community-Team
Originally posted by sanifox:
Thanks for the Log. I have send this to the developers
Tell me if/when more details are needed.
Last edited by c☢re meltd☢wn; 6 Jun, 2014 @ 2:56pm
sanifox 6 Jun, 2014 @ 2:57pm 
I think Tassilo or another developer will contact you direct on steam. they got the link
lizin5ths 6 Jun, 2014 @ 2:59pm 
Thanks for the reply to both of us. For the record, when I run an strace on the .x86, which I don't really know how to read very well, it seems to contain a lot of "No such file or directory".
DogGuts 6 Jun, 2014 @ 4:34pm 
I had the same (/simular) problem on Debian GNU/Linux 7.5 (wheezy) 32-bit.
Game wouldn't run starting it from steam nor starting it from console (solution at the end).
Running the game with strace revealed the following ("..." = truncated):
$ strace -s 220 -e trace=open,read,write,readv,writev,recv,recvfrom,send,sendto ./GhostControl.x86
... recv(38, "\1\0\0\0\0\1\0\0\0\0", 10, 0) = 10 write(2, "[S_API FAIL] SteamAPI_Init() failed; no appID found.\nEither launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.\n", 170) = 170 send(38, "\5\0\0\0", 4, 0) = 4 send(38, "\4\1\0\0\0", 5, MSG_NOSIGNAL) = 5 recv(38, "\1\0\0\0", 4, 0) = 4 recv(38, "\4", 1, 0) = 1 open("/home/dogguts/Steam", O_RDONLY|O_NONBLOCK|O_LARGEFILE|O_DIRECTORY|O_CLOEXEC) = 38 write(36, "\0", 1) = 1 write(6, "[Steamworks] SteamAPI_Init() failed\n \n(Filename: /BuildAgent/work/d3d49558e4d408f4/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)\n\n", 156) = 156 --- SIGSEGV (Segmentation fault) @ 0 (0) --- write(2, "Stacktrace:\n\n", 13) = 13 write(2, " at (wrapper managed-to-native) Steamworks.NativeMethods.ISteamClient_SetWarningMessageHook (Steamworks.SteamAPIWarningMessageHook_t) <0x00004>\n", 145) = 145 write(2, " at (wrapper managed-to-native) Steamworks.NativeMethods.ISteamClient_SetWarningMessageHook (Steamworks.SteamAPIWarningMessageHook_t) <0x00004>\n", 145) = 145 write(2, " at Steamworks.SteamClient.SetWarningMessageHook (Steamworks.SteamAPIWarningMessageHook_t) <0x00010>\n", 102) = 102 write(2, " at SteamManager.OnEnable () <0x0006c>\n", 40) = 40 write(2, " at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0x00040>\n", 105) = 105 ...
So pretty much this:
SteamAPI_Init() failed; no appID found.\nEither launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.\n
Adding the file "steam_appid.txt" in the game root folder with content/appID "280540" made the game run till the menu.
Now i'm stuck on the menu screen now because none of the buttons seem to work.
Mouseovers and mouseclicks make 'the buttons react', no furhter actions are performed.

EDIT
Concerning the menu interface not 'reacting': this fix/workaround worked for me:
board.bumblebee-games.com/viewtopic.php?f=16&t=236

Additionally there seems to be an unused(?) bash script in the game root folder with some issues:
* the file uses windows file endings
* And i'm pretty sure GAMENAME="REPLACEWITHYOURGAMENAME" should be GAMENAME="GhostControl"
Last edited by DogGuts; 6 Jun, 2014 @ 4:46pm
Stromsky | SkyCat  [developer] 6 Jun, 2014 @ 4:53pm 
Uff, thanks a lot for all your effort! We will look into the problems and contact you if we need more information :)
DogGuts 6 Jun, 2014 @ 4:55pm 
Well I'm enjoying the game in the meantime :)
lizin5ths 6 Jun, 2014 @ 4:58pm 
Not sure if I just have a different cause to my problem, but the steam_appid.txt fix doesn't get me past the first "beep of sound" crash. Thank you for the effort; I'm sure the menu fix will come in handy if I ever get to it! :D
Last edited by lizin5ths; 6 Jun, 2014 @ 5:03pm
hateball 7 Jun, 2014 @ 1:55am 
Ugh. Just bought the game without checking the forum.... I have the same problem, be happy to supply debug info as well if needed.
Bumblings 7 Jun, 2014 @ 3:44am 
don´t hesitate to do that :)
akmelius 7 Jun, 2014 @ 10:21am 
Hi, I have the same problem.
Ubuntu 14.04 64 bits nvidia 780m
PunyPaladin 7 Jun, 2014 @ 11:08am 
I'm in the same boat. Ubuntu 12.04LTS 64-bit. It crashes at the loading splash page.

Here's the output when I launch it from a terminal:
dan@dan-quad:~/Steam/SteamApps/common/GhostControlInc$ ./GhostControl.x86 Set current directory to /home/dan/Steam/SteamApps/common/GhostControlInc Found path: /home/dan/Steam/SteamApps/common/GhostControlInc/GhostControl.x86 Mono path[0] = '/home/dan/Steam/SteamApps/common/GhostControlInc/GhostControl_Data/Managed' Mono path[1] = '/home/dan/Steam/SteamApps/common/GhostControlInc/GhostControl_Data/Mono' Mono config path = '/home/dan/Steam/SteamApps/common/GhostControlInc/GhostControl_Data/Mono/etc' dan@dan-quad:~/Steam/SteamApps/common/GhostControlInc$ ./GhostControl.x86 Set current directory to /home/dan/Steam/SteamApps/common/GhostControlInc Found path: /home/dan/Steam/SteamApps/common/GhostControlInc/GhostControl.x86 Mono path[0] = '/home/dan/Steam/SteamApps/common/GhostControlInc/GhostControl_Data/Managed' Mono path[1] = '/home/dan/Steam/SteamApps/common/GhostControlInc/GhostControl_Data/Mono' Mono config path = '/home/dan/Steam/SteamApps/common/GhostControlInc/GhostControl_Data/Mono/etc'
Last edited by PunyPaladin; 7 Jun, 2014 @ 11:09am
nzachow 7 Jun, 2014 @ 12:02pm 
Same problem here....

$ ./GhostControl.x86 Set current directory to /home/user/.local/share/Steam/SteamApps/common/GhostControlInc Found path: /home/user/.local/share/Steam/SteamApps/common/GhostControlInc/GhostControl.x86 Mono path[0] = '/home/user/.local/share/Steam/SteamApps/common/GhostControlInc/GhostControl_Data/Managed' Mono path[1] = '/home/user/.local/share/Steam/SteamApps/common/GhostControlInc/GhostControl_Data/Mono' Mono config path = '/home/user/.local/share/Steam/SteamApps/common/GhostControlInc/GhostControl_Data/Mono/etc'
Last edited by nzachow; 7 Jun, 2014 @ 12:02pm
Stromsky | SkyCat  [developer] 7 Jun, 2014 @ 2:47pm 
Thank you all for your support. We are truly sorry for the inconvenience and are working on a solution!
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