Neverwinter Nights 2: Platinum

Neverwinter Nights 2: Platinum

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travisdead1 Jan 25, 2014 @ 1:31pm
Giveitem id codes?
Someone told me that NWN2 had 2 expansions I hadn't played, that came out years ago, so I bought the platinum edition with both xpacs and just started playing.

I rolled a fighter, but I want him to use a bastard sword. But they don't sell a bastard sword in the first market, there is no recipe in the first market to make it. I wanted to use the "giveitem" command in the DebugMode console, to just give him a bastard sword, but I can't find a list of the item ID numbers anywhere.

When I search for Neverwinter Nights 2 item id number, I just get a bunch of pages listing all the commands and telling me I need the "id number" for the giveitem command, without listing the nmbers.

The Bioware NWN2 forum won't let me post for 24 hours. Do any of you guys know where I can get a list of items and their id numbers for the giveitem command?
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OTIS Feb 1, 2014 @ 7:10pm 
Nice list but incomplete.

Try this site, it has an entry of every single item in the game.

http://www.gamebanshee.com/neverwinternights2/

The only problem is that the list is not in an easily readable format. You have to search for what you want and then click on "item details" to get the item id.

But it does have every item from every expansion pack in it, including Mysteries of Westgate which is not even included in the Steam version.
travisdead1 Feb 2, 2014 @ 8:51am 
Thanks you very much for replying. I discovered my problem was that I assumed "giveitem" id to be a number, because "givefeat" and "givespell" were just numbers you put into console command. But it isn't. "giveitem" id is text, not a number, I was sure I was looking for a number :)
AGhost_7 Feb 8, 2014 @ 9:59pm 
giveitem uses the resreff of the item. If you want to see ALL items that you can get just go to the C:\Program Files (x86)\Atari\Neverwinter Nights 2\Data\Templates.zip file and take a peek at the uti file names.

You can open the toolset to view them, but make sure to create a new Neverwinter Nights folder (and then swap back to the old one once you're done viewing) in your documents before doing that, as it may break your savegames.
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