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I love the new look of the lighting and reflections in VR.
I was having some serious performance problems at first.
AMD 6900xt
I fixed it by deleting all the settings in the main game folder and have the game generate new ones on game start.
For QUEST 2 users, I found it most stable using 120hz and forcing ASW to half the frame.
Plus, running Version 1.30 on Ultra Settings on my PC gives me relatively stable 60 FPS while I can't even run Version 3.5 at LOW, 720p and locked 30FPS without having microstutters.
I just wished they would maintain an OpenGL and a Vulkan branch like some games did.
Most people love all the updates, but some like me just want to play the game as they remember it when they last played.
Some people think I want Hello Games to develop *my* game because I think I'm right or something. This is not true. The last thing I want is for people to stop playing this game... I just want this game to be welcoming for EVERYONE, including first time buyers who don't want to re-learn new mechanics when they re-launch the game after a two-months break. That's it!
Think about that for a second. Does this sound reasonable to you?
They could ditch the multiplayer experience (especially on older builds) and only maintains some versions of the game. I'm sure they can evaluate which versions would make the most sense.
*No, I don't have statistics. This is hyperbolic.
I know. That's why I asked you to think about what you're saying/asking.
Yes, you suggested a solution to a non-problem. Just because you suggest something doesn't mean it's needed.
They would have to do that to cut costs, yes. In fact, people playing old versions would be unable to send in bug reports (after all, if they wanted bug fixes, they could've just updated the game), get any sort of technical help from HG (again, because most problems have been fixed with subsequent updates),
They, like all developers, already did: it's the latest version, always. There are many reasons why most - if not all - games only have, at most, two versions: a live build and a beta build. Because anything more will greatly increase costs and provide basically no benefit.
Why does it have to be "us" vs "them"? I simply suggested something, for a change.
I complain: people tell me to STFU;
I suggest solution: I read "this won't work, you live a unicorn world"
Meanwhile: people keep suggesting totally bonker new features in the sub-forum. 🤷♂️
Thank you. ")
This isn't like adding a new feature to the game or changing a current one to provide more depth. It's increasing their workload and expenses tenfold just so a tiny fraction of the playerbase can keep playing on outdated versions of the game. Versions, I might add, that are unstable and buggy, by your own admission.