No Man's Sky

No Man's Sky

View Stats:
This topic has been locked
Hello Games  [developer] Jul 26, 2018 @ 4:42am
NEXT Latest Experimental Build 26/07
Hello everyone,

First of all thanks so much to everyone who has already spent time playing NEXT and letting us know about any issues you’ve experienced. It’s overwhelming to watch thousands of players begin or continue their journey across the universe.

Steam users are able to opt-in to the Experimental Branch, where we have pushed a rapid patch to fix a number of crashes and other problems around save upgrading. We’ll be rolling out these fixes to other platforms as soon as possible.

To play in Experimental, right-click on No Man’s Sky from the Steam library page and select “Properties”. Among the available tabs will be the “BETAS” tab. Select “Code: 3xperimental” in the dropdown menu under “Select the beta you would like to opt into”.

Latest changes on Experimental (26/07):

  • Fixed an issue where players who saved after partially repairing some items of technology would be unable to load that savegame. Please note that if the game has not been resaved, then progress has not been lost and will be recovered.

  • Fixed a crash caused by memory corruption
  • Fixed a crash in the animation system
  • Fixed a crash when saving on a freighter
  • Fixed a crash when fleet expeditions end without their capital ship present
  • Fixed a number of memory leaks
  • Fixed an issue where warping in multiplayer could cause players to spawn on a planet rather than in space
  • Fixed an issue where freighter bases would be in the wrong position
  • Fixed an issue where the build menu could crash if there was nothing available to build

  • Fixed an issue where players would be unable to warp during the antimatter stage of the tutorial
  • Fixed an issue where the mission destination would be incorrectly reported as in another system at the Hermetic Seal phase of the tutorial
  • Fixed an issue where upgrade modules installed in the main Exosuit inventory would not be saved correctly.

  • Fixed an issue where portable refiners placed near each other would share inventories
  • Fixed an issue where the cockpit of some ships would continually open and close
  • Fixed an issue where new controls were missing from the controls page

This is an addition to the fixes already deployed to the Experimental branch 25/07:
  • Fixed a crash in creature routines
  • Fixed a crash when multiple players put ammunition into a refiner
  • Fix for occasional crash when receiving mission rewards
  • Fix for crash when adjusting anisotropic filtering settings in the graphics options menu
  • Fix for potential crash in geometry streaming
  • Improvements to texture caching for AMD GPUs
  • Fixed an issue where some players still had physical nanites in their inventory that could not be spent at vendors
  • Granted players nanites when they dismantle their Obsolete Technology - spend nanites on new upgrades in Space Stations
  • Added a tutorial mission to guide players through the restoration of their old base
  • Fixed an issue where players were unable to build Frigate Terminals in Creative Mode
  • Fixed an issue where S-Class ships changed appearance
  • Fixed an issue where players were unable to build the Base Cache on their freighter to retrieve compensation for the loss of their freighter base

  • Fixed an issue where some Exosuit technology was not converted to Obsolete Technology. Please note this does not apply retroactively to save games that have already been upgraded.
  • Improved the mapping of old substances to new substances during the save upgrade. Please note this does not apply retroactively to save games that have already been upgraded.

We will continue to listen and respond to bug reports on both main and experimental.

Thank you,

Hello Games.
Last edited by Hello Games; Jul 26, 2018 @ 5:05am
< >
Showing 1-15 of 297 comments
Martha Pepper Jul 26, 2018 @ 4:43am 
Thank you for all the hard work.
John Helldiver Jul 26, 2018 @ 4:43am 
Thanks, HG!
GrandTickler Jul 26, 2018 @ 4:45am 
Thanks, ill give it a shot right away
k1llerinstinct Jul 26, 2018 @ 4:45am 
Thank you, HG, keep up the good work and we will keep playing this game
Prayr Jul 26, 2018 @ 4:46am 
Thank you for the update and please please add waypoints, beacons, maping system so we can return to places we want / need to on a planet please !!!!!!!
B✪✪tsy Jul 26, 2018 @ 4:46am 
"Added a tutorial mission to guide players through the restoration of their old base"

No you did not. All you did was adding a mission text.... and no base computer to be found.
Beschti Jul 26, 2018 @ 4:47am 
Awesomee :O
Scala Jul 26, 2018 @ 4:50am 
Thank you! Will report any bugs i encounter in this build. Cheers HG!
flyingcircus Jul 26, 2018 @ 4:51am 
is multiplayer availible in experimental?
stroju Jul 26, 2018 @ 4:52am 
Originally posted by B00tsy:
"Added a tutorial mission to guide players through the restoration of their old base"

No you did not. All you did was adding a mission text.... and no base computer to be found.
That is true. Sometimes there is an text telling that there is somewhere a base computer to use, but no navigation icon or anything, hard to find it that way... Please, fix this ASAP!!
GrandTickler Jul 26, 2018 @ 4:55am 
so far almost all stuttering has been removed, amazing!
Richard92 Jul 26, 2018 @ 4:56am 
thanks HG
LawThe Jul 26, 2018 @ 4:56am 
I have this crash where it crashses every single time I step into the navigational area of my Capital Ship. Playing the game normally is fine enough, but I can't make any progress that has to do with the ship.
GrandTickler Jul 26, 2018 @ 5:02am 
Originally posted by Victor:
the very same feeling when you bought the game and the sea of ​​bugs in it, and the developers do not care... why it was impossible to fix the underwater bases in this build? I'm shocked
im sure the crippling unplayable framerate was a little higher on their to-fix list than underwater bases
Dark Thoughts Jul 26, 2018 @ 5:02am 
Performance is still ♥♥♥♥ and game still sharts with a border in borderless but I can confirm that this at least was able to finally restore my save (the mention fix on Reddit did not).
Now, how does one find certain objects on a planet again? :(
One of the things to repair were an exosuit upgrade and I had to leave the planet to get one of the resources.

Edit: Ship first person camera is still off center too.
Last edited by Dark Thoughts; Jul 26, 2018 @ 5:04am
< >
Showing 1-15 of 297 comments
Per page: 1530 50

Date Posted: Jul 26, 2018 @ 4:42am
Posts: 297