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After a couple of seconds, Melody encounters an obstacle and the game doesn't proceed any further (though she and the background keep animating. At this point, however I exit the game (i.e. closing the window or using the in-game menu), Steam does not recognize that the game has closed, and will not let me launch it again until I kill and restart Steam.
If you need any other information from me, just let me know.
That sounds like a buffer issue wiht the BASS audio library. Which audio format was the music file? And does it happen only with that specific file format, but also with MP3, FLAC and OGG?
I don't know if the conversion will make a difference; I can probably find something else to try as well if it does.
It also seems that I didn't actually have libbass installed in any form, if that makes a difference; it looks like there are packages (albeit user-maintained ones) for Arch that I can install, but that hasn't made a difference so far.
Thanks for the tests. Do you have libmpg123-i386 installed? If no, could you please install it?
libbass is provided with the game, but what you can try to do is override it with this other version (replace it inside the game's folder) with this libbass.so: http://www.un4seen.com/download.php?bass24-linux (don't use the x64 one, Melody's Escape is only in 32bit binaries)
For completion's sake, I have lib32-mpg123, which I'm guessing is just Arch's name for the 32-bit version of libmpg123.
Arch Linux x86_64 3.16.4-1 here, exactly the same problem. lib32-mpg123 1.20.1-1 installed.
I can also confirm that libbass.so override is the solution; thanks a lot for the info.
Thanks for the test. The libbass.so included with the game should be the same, only without mp3 decoding built-in (but since you mentionned audio preview working fine it should not be a decoding bug).
Could you please try to delete and re-install the game (in order to get the original BASS), and add this command-line option to Melody's Escape: -audio_multithread_update ? (this will update BASS within its own thread, and might fix the issue)
Downloaded libbass.so: b0d967cd245f0c77f1df22d2c584c565
"Updated" libbass.so: 9a2ec7e1bfd25def487eb3411cfe9acf
Just to make sure I'm doing this right, I opened the Melody's Escape directory in a terminal window, then ran ./MelodysEscape -audio_multithread_update to launch the game. Is that what you meant, or do I need to do something else?
Thanks for the test. The libbass.so is indeed different, the one bundled with Melody's Escape is the "/mp3-free/" version.
There's a beta version of BASS available, I will try that one with the next update.
Do you need me to try testing with it installed?