Satellite Reign

Satellite Reign

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Caldor Feb 13, 2020 @ 2:03pm
Mod Manager mod
http://dionysus.dk/devstuff/downloads/SatelliteReign/SRModManager.dll

Its activate with the * key, also called the asterix key. It will open a menu with the names of all installed mods. If you make a folder inside the Mod folder called "ManagedMods" you can put mods in that folder and that will keep these mods from loading and one of the buttons in the mod manager will be one that loads these mods.

Mods have an initialization and you might want to avoid some mods of running that step, so managed mods will not be active in any way before you click load mods. All mods directly in the mods folder will be listed as active mods that you can enable and disable. If you load the managed mods, they will also be shown on the list, but they will still start as disabled once they have been loaded.

This mod helps make it possible for players to control what mods they want to use, instead of having all mods enabled at all times.
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Showing 1-3 of 3 comments
mazrados Jul 30 @ 7:10am 
Why workshop is not used? It's so much simpler to use.
Caldor Jul 30 @ 8:49am 
Originally posted by mazrados:
Why workshop is not used? It's so much simpler to use.
Not for the developers. Workshop support needs to be added by the developers and they have not been working on this game for a few years now, since they are working on a new game.
mazrados Jul 30 @ 10:50am 
Thank you for explanation. Hopefully game by itself is great and not much needs to be fixed.
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Showing 1-3 of 3 comments
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