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You just have to use the numpad for the buttons to work.
The mod uses the numpad keys, so make sure you're using those instead and that NumLock is on
the main recommendation/idea is to have a way to add a counter of at least how many vore able npcs are on a level cause i've more or less been trying to use the mod to try and vore up every npc including the ones that act as breadingstands in the game before get the rest activate the 999 breeding stand and unload every one before leaving
you don't have to do that last one but maybe at least adjust where the player's camera is focused on cause it turns out it's focused on the balls and when deactivating their colliders while trying to vore everyone and every thing it makes it hard to even see we're you going
You can easily find the game's .exe by right-clicking its name in your Steam Library list and choosing proprerties. Go to installed files & choose browse.
After patching with Melon Loader, trying to start the game from Steam says: Can't find original DLL. Starting from the .exe in the folder does work.
Num1-Num2: Removing all doors and/or fog can't be undone without restarting the level. No biggie.
Num4: This is more a clothing toggle than just clothes removal.
Num5: Toggles detection on currently spawned NPCs. Newly spawned NPCs with 0 will still have detection on, but do get turned off when Num5 is pressed again, but then all others are turned back on.
Num7-Num9: I could not get these to work no matter what I tried.
with num7 and num9 strip everyone first and it should work.
As for Num5 what is should be doing is a private bool enabled = !enabled and set them all to that one bool as at the moment it's just flipping everyone's. Can change that and update.
should do the same for Num4 too I guess.
It would only target me if he sees me.
I would love more a cheat to make the dragon more aggressive to npc's / quick hunts non stop.
Having Num4 be a toggle is nice, cause you can re-clothe the npcs if u wish. Especially useful in lvl 4 when trying to find the unique npcs.
I'd say kinda the same for num5, because some things break when the npcs ignore you. Not saying they were broken, just informing of how they seemed to be working. Thanks though.
Not sure if its something you could do, but definitely need to anchor the camera to the player instead of the balls.