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Comunicar un error de traducción
You claim the person who illegally cracked the game and stated what caused the performance issues don't know the cause (they stated it was "not Denuvo, but Capcom's own DRM), but Digital Foundry which stated DRM as the cause and has a section of their article dedicated to pointing out there is Denuvo Anti-Tamper as well as Capcom's DRM and that Digital Foundry, itself, isn't clear as to the cause as "evidence" when they acknowledge they don't even know... is nothing short of irrational.
What really makes this bizarre leap of logic of yours even more impressive is the fact that uh... The cracked version of the game still, in fact, had Denuvo working and only disabled Capcom's own in-house DRM. I mean, hello? This directly discredits your entire stance. FYI, crackers don't disable Denuvo. They bypass it to cracked the DRM under its protection hence Denuvo is an "Anti-Tamper" and not a "DRM". It protects the DRM. Denuvo is still 100% running in cracked games and still going to perform every step until the final step where, instead of using the data it is ignored/discarded essentially. Same performance hit dude.
Digital Foundry's statements on the issue btw for reference: https://www.eurogamer.net/digitalfoundry-2021-resident-evil-village-cracked-performance-beats-official-code
This actually leads into your other incorrect claim supposed "numerous examples of Denuvo harming gaming performance in other games". Those have all been debunked. Quite literally, there is a single existing example that has not been debunked... Tekken 7 for a specific character animation that caused severe lag for players when the specific skill was executed and that was fixed by a patch very quickly afterwards with no clarification if it was, in fact, Denuvo or something else that caused it. The only reason we have any thought of it being Denuvo caused to begin with is because one of the people who worked on it, before it was fixed, claimed it was Denuvo and would be fixed soon. Interestingly, this person has no involvement with oversight of the overall team or tech background and may very well not even know what they're talking about.
This sits outside of the exception known fact that Denuvo can have a 0-6% performance impact (you're talking 1-2 FPS typically) and a slight loading penalty. However, these are such minor impacts it was irrelevant back then and it is definitely more so now with modern hardware.
They actually will, eventually. Current model is subscription so if developer stops paying to renew the license it is removed. This is in contrast to the model several years ago which you paid once off and kept it, with some of those games still having it to this day.
Yeah, it is a bizarre sight to see some of these users every time these threads pop up and if you search their post history they have like 3,000... sometimes 10,000 anti-Denuvo posts in like 3-4 years of activity. Imagine how frequently they have to comment on Denuvo only topics to achieve this in a 3-4 year span. Crazy.
Why would I give jack **** about your interest? You are not special and you don't know what you're talking about so get off your high horse.
Also, Irdeto had no obligation to answer DF. Sorry to burst your bubble, but Digital Foundry should never be taken seriously, especially after they've become a channel full of nitpickery, drama and clickbaits that brainwash people like you. Maybe you should find another master to blindly follow.
But it's funny that in the end you mention examples Denuvo's "detriment" to PC performance. They aren't relevant to what we're talking about, but I guess you've been brainwashed by DF's exaggerations.
Btw read Xengre's post above me and you may learn something.
Denuvo server was even shutting down adn cant play it anymore. You will own nothing and be happy! You dont even own games on steam here.
Full Stop!
You will own nothing and be happy!
just don't get it...this isn't an airport..no need to announce ur departure from the fandom