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If you want an easy way to transport items from the edge of the map to somewhere near your lifepod and it's more than you can carry on your person, get a cyclops. Then fill it with lockers.
E.g.
https://steamcommunity.com/sharedfiles/filedetails/?id=1305932621
The map is a 4096x4096x4096 cube, and if you leave a resource out of this cube, it won't be saved. Remember that the cellscache bounds are 0-0-0 to 25-25-25. If you're out of this, the game won't register them.
You'll also see a different behavior is you're close to the limit with the predators, they won't attack, that's the way it's coded.