The Journey Down: Chapter Two

The Journey Down: Chapter Two

WhyBe Aug 25, 2014 @ 3:13pm
Audio problems
I just started playing and it feels great to be back in this game! There are, however, some small problems with the audio. First of all, there are some audio-hiccups in the first cutscene. Secondly, I don't remember if it was like this in the first chapter, but the lip-sync seems a bit off, especially in the first cutscene. I will continue playing the game later. I'll post other problems later, if I find them and if it's still necessary to post them at that time . :)

EDIT: it seems that there is approx. a second delay with the audio in all cutscenes of the game. I'm playing on Windows 8.1. From discussions/comments about this, it seems that this problem only occurs in Windows-OS.
Last edited by WhyBe; Aug 29, 2014 @ 6:26am
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Showing 1-15 of 15 comments
bean Aug 25, 2014 @ 3:25pm 
D:

I hope it isnt buggy, I just bought it because I loved the first one!
Wuffyhumps Aug 25, 2014 @ 5:47pm 
Which version, Linux Mac or Windows?
nck Aug 25, 2014 @ 7:15pm 
I didn't notice any audio-hiccups at all. (I played the Mac version.)

The lip-syncing might be because of the graphical style. The characters aren't "human" so their mouths don't move "naturally". Maybe... it might be a glitch though, I noticed that Barlow's mouth would close early during his first encounter. Might have to load up Chapter 1 and compare...
Wuffyhumps Aug 25, 2014 @ 9:49pm 
No audio problems in the Linux version, everything is working perfectly!
bean Aug 25, 2014 @ 10:46pm 
played for a bit and have not encountered any bugs... I am loving it so far :P
I hope you get this resolved :D
WhyBe Aug 26, 2014 @ 12:32am 
It's the Windows version I'm playing. The lip-sync after the first cutscene could have indeed been because of the artstyle. In the first cutscene itself, however, the voices were more than a second off.
Last edited by WhyBe; Aug 26, 2014 @ 12:32am
WhyBe Aug 26, 2014 @ 12:45am 
Okay, I just looked at the very first cutscene again. The audio hiccups are gone, so I'm hoping those were just a one-time thing. The voices still start approx. a full second before their mouths open. After the cutscene, in the gameplay itself, this problem is more-or-less gone.
MonsterCrab Aug 28, 2014 @ 12:18pm 
Having the same problem with audio skipping and definitely about a second lag during cutscenes. Also on Windows (7).
WhyBe Aug 28, 2014 @ 2:54pm 
Originally posted by MonsterCrab:
Having the same problem with audio skipping and definitely about a second lag during cutscenes. Also on Windows (7).

I'm playing on Windows 8. The problems with the audio also occur in the cutscenes on my pc (not only the first, as I had posted a few days back). Good to know it's not only me (or not, idk). At least this means that there really is a problem and possibly a solution :) So far, it looks like the problems have something to do with Windows, but it's too soon to say for sure.
Last edited by WhyBe; Aug 28, 2014 @ 2:56pm
nck Sep 1, 2014 @ 4:54pm 
Having played some more, the only audio problem I have found consistant is "bad mixing". Some voices are far louder than others. For example, when I spoke with Reynolds, his voice was way louder than Bwana's, I had to raise the volume and lower it as they spoke in order to hear Bwana and not bust my ears listening to Reynolds.

I can't recall "bad mixing" being an issue with Chapter 1.

It's a shame but could be patched quite easily, I would hope.
WhyBe Sep 2, 2014 @ 8:03am 
Originally posted by Modest_Machine:
Having played some more, the only audio problem I have found consistant is "bad mixing". Some voices are far louder than others. For example, when I spoke with Reynolds, his voice was way louder than Bwana's, I had to raise the volume and lower it as they spoke in order to hear Bwana and not bust my ears listening to Reynolds.

I can't recall "bad mixing" being an issue with Chapter 1.

It's a shame but could be patched quite easily, I would hope.

I didn't really notice this in my playthrough. As far as I can remember, there was only one time that I noticed that Bwana's voice had a lower volume than 'another one'. Unfortunately, I don't remember at what point in the game this was. Maybe it was the same as your example.
corwin78 Sep 5, 2014 @ 8:41am 
Originally posted by MonsterCrab:
Having the same problem with audio skipping and definitely about a second lag during cutscenes. Also on Windows (7).

I have similar problem with Linux version. Runnig Kubuntu 14.04 64bit on really strong hardware, so it shouldn't be a hardware issue. Game itself is runnig OK and looks absolutely fantastic, only custscenes are causing troubles.
Vekien Sep 5, 2014 @ 10:15am 
I can't say I noticed this so it is odd it would be a mixing issue, wouldn't it be the same audio file for all versions?
theowaern  [developer] Sep 6, 2014 @ 12:59am 
Yes, it's the same audio files for all versions, but indeed, on different setups with different speakers, you'll experience the levels differently. Which is what makes it so difficult for us to balance. Hopefully we'll find the chance to give the audio in the game some more polish for the next patch, but I can't promise anything.

The video files are also the same on all desktop versions, and it seems like the audio/video sync issue that some people are having in some of the videos is based on something other than which OS you play it on, as we've done extended testing on all OS's and haven't experienced that one of them performs better or worse than the other. Identifying the source of that issue has proven to be kinda tricky to say the least. I'm glad it isn't effecting most people's experience!

We'll continue to keep our eyes on this and meditate on how we can improve it for future versions (or for the sequel, for that matter!)

Big Thanks!
tosh Apr 17, 2016 @ 4:02am 
Just to note: have the same audio lags in cutscenes on Linux version in both chapters.

OS: Ubuntu 14.04
Last edited by tosh; Apr 17, 2016 @ 4:03am
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