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@-- : So basically what you're saying is that Free Floating Firing Pin is ♥♥♥♥♥♥ back by the pressure from the rear of the new bullet cartridge (the next bullet loaded into the barrel chamber), right? So by the time the spent bullet gets ejected out of the receiver, the Bolt Carrier moves back forward loading a new bullet into the barrel chamber and the rear of that new bullet pushes the firing pin backward a lil bit to expose the rear of the firing pin to the hammer, right? When Bolt Carrier chambers that new bullet, the firing pin is actually still in forward position and it touches the bullet's primer but it doesn't have enough pressure to blow it off so it gets pushed back then, right?
I also stumbled upon a video explaining how Free Floating Firing Pin actually works in SKS & what causes the Slam Fire. This video marries up to your explanation :)
https://www.youtube.com/watch?v=73pnuFzeFn8
thank you so much for the answer, mate!
@WOG DEVELOPERS:
the animation of Free Floating Firing Pin in WoG is kinda mistaken!
In this game, it seems like the Free Floating Firing Pin gets ♥♥♥♥♥♥ back by the inertia when Bolt Carrrier slides back and hits the rifle's buffer! While in fact, it's ♥♥♥♥♥♥ back by the rear of new bullet loaded into the barrel chamber. FIX IT, PLEASE!!!
Thanks in advance
-Vekongmaster-
I'm not sure about it. What is holding the firing pin when bolt carrier hits the back plate?
Thank you so much for responding, NE Team! I truly appreciate it! ^_^
With all due respect, your Free Floating Firing Pin animation is actually not completely wrong but it's only done half right.
This is what's already correct in your animation (no need change it):
"In this game, the Free Floating Firing Pin already correctly moves back by the inertia when the Bolt Carrrier (BC) hits the rifle's back plate."
This is what you need to add/fix:
"But when the Bolt Carrier moves back forward loading a new bullet into the chamber, the Free Floating Firing Pin should slides back forward as well (due to the inertia). As the BC slides back forward and hits the chamber, the Free Floating Firing Pin moves forward as well and then it touches the rear of the new bullet (its primer) but that doesn't have enough pressure to ignite the primer, so that firing pin gets pushed backward again to its initial position (ready to be stricken by the hammer again)
Remember, this Firing Pin floats freely inside the BC. So logically it will move back and forward according to the movement of the BC. When the BC moves backward and hits the back plate, this Firing Pin will move backward as well (to the rearest position inside the BC). When the BC moves forward and loads a new bullet into Chamber, this Firing Pin will move forward as well (hitting the primer of that new bullet without setting it off and getting pushed back as it touches the primer)
I really hope you can take this into account and revise the animation of the Free Floating Firing Pin ( used in SKS, AK, RPK, PKM, RPD, SVD, M14, M1 Garand, etc) ^_^
Many thanks, NE Team
-Vekongmaster-
p.s.: I hope you understand what I'm talking about, please pardon my broken english :'(
....I don't think we will be able to fix it, but we will try to be more accurate in our future models. Also we hope we will usesuch info when we will renew some old models.
Thank you so much for your consideration, NE Team ^_^
Hopefully you can use this info to renew the old models and make the new ones ;)
So far I've been checking the animation of 50% of all your guns, they're looking pretty damn solid, very nice job guys! :D
Only this Free Floating Firing Pin thingy though that kinda bugs me lil bit.
I'm gonna check the other 50% of your guns to see if there's something you need to fix so just stay tuned.
-Vekongmaster-