Darkest Dungeon®

Darkest Dungeon®

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Stevo 2015 年 7 月 8 日 下午 11:28
Kripparrian, Kripparino, Krip's take and advice on the game
It's really great to have someone like Kripp (the man, the myth, the legend) share and play this game. It's great exposure and hopefully it'll encourage more people to play this game. Plus, Kripp's tips are awesome! https://www.youtube.com/watch?v=trSDdXs227c
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Celerity, Executor of Impunity (已封禁) 2015 年 7 月 11 日 下午 12:50 
There is some of it, and I have had stalkers go so far that they broke in my home so I do maintain a certain distance. Regardless, hour count means less than learning stuff with that knowledge and I think anyone that reads my posts realizes I know what I'm talking about, whereas "I got 1,200 hours" sounds like bragging.

As is though, I mention the mod because the game was fairly quick and not at all challenging so it was either add the missing challenge or just leave. I picked the former and extended the life of the game by a factor of 50. One of the problems, as you mention is you outscale the enemies, and that combined with them not really getting new tricks means the game steadily becomes less difficult in a way general Roguelikes don't and XCOM also doesn't - they do rather, but not on nearly the same scale.

Honestly, 25 hours is a pretty slow and leisuirely run. Pretty sure I've seen people do it in 6 - you just need offensive trinkets early so your AoEs one round everything and 40 week the game. Obviously that's a semi speed run though.
Hans 2015 年 7 月 11 日 下午 2:56 
I'll never understand the appeal of watching someone else play a video game.

Just don't get it.
Nemo, Forevermore 2015 年 7 月 14 日 下午 9:32 
引用自 Arngrim
I'll never understand the appeal of watching someone else play a video game.

Just don't get it.

I can only watch people play games with perma-death. Maybe it's a form of sadism?
Evolek 2015 年 7 月 15 日 上午 12:41 
引用自 Celerity
There is some of it, and I have had stalkers go so far that they broke in my home so I do maintain a certain distance. Regardless, hour count means less than learning stuff with that knowledge and I think
anyone that reads my posts realizes I know what I'm talking about, whereas "I got 1,200 hours" sounds like bragging.

As is though, I mention the mod because the game was fairly quick and not at all challenging so it was either add the missing challenge or just leave. I picked the former and extended the life of the game by a factor of 50. One of the problems, as you mention is you outscale the enemies, and that combined with them not really getting new tricks means the game steadily becomes less difficult in a way general Roguelikes don't and XCOM also doesn't - they do rather, but not on nearly the same scale.

Honestly, 25 hours is a pretty slow and leisuirely run. Pretty sure I've seen people do it in 6 - you just need offensive trinkets early so your AoEs one round everything and 40 week the game. Obviously that's a semi speed run though.

Are you Celerity from Prismata?
Celerity, Executor of Impunity (已封禁) 2015 年 7 月 15 日 上午 7:21 
Prismata? Isn't that some card game? Not really familiar with it.
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发帖日期: 2015 年 7 月 8 日 下午 11:28
回复数: 20