Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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LockeCasual Nov 28, 2022 @ 10:09am
Culture mix and children
So mixed race children are just the race of the mother. How hard would it be to create a system where the child produced is a mix of both parents features? You know, so we can populate the map with ambiguous race mixed people.
Originally posted by Slyke:
Originally posted by LockeCasual:
So a program that takes both parents and finds a "genetic" medium between them would be too hard for devs? Perhaps so. Over it
"Too hard" is subjective. What I can tell is that the entire facial features system had to be built with that in mind for it to work. For the game to find a medium between the two, they first need to be implemented as a seamless spectrum.

I'm not 100% certain if that's how things work here, but there's a good chance that each race is treated as a completely separate entity to which you then apply modifiers (sliders in character creation menu). It's easy to mix the values in these sliders, but a lot more difficult to mix the templates without producing uncanny abominations.

Personally I think it would be cool to have that feature, but I have no idea if developers would be willing or even capable to implement it. They've clearly bit off way more than they could chew with this game as it is.
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Showing 1-15 of 18 comments
Clovis Sangrail Nov 28, 2022 @ 10:36am 
And why would we want to squander development resources on that?
Wotannatow Nov 28, 2022 @ 10:38am 
You don't get a mix when one gene is dominant and the other recessive.
LockeCasual Nov 28, 2022 @ 1:30pm 
They totally mix, the results are everywhere. Yes, recessive gene rules would apply. I 'm not suggesting this is something necessary but in a complete game I think this would be easy to implement.

Games, ultimately, are novelty. So it's never really a waste to develop depth to them, is it?
Rhapsody Nov 28, 2022 @ 2:42pm 
Biological or genetic factors only make up a fraction of culture.

I wouldn't be surprised if it's hardcoded. But there should be mods (or cheats, dunno) out there with which you can change individual characters' culture easily.
Landsknecht _ Nov 29, 2022 @ 9:19am 
race =/= culture
the child is mixed race anyway (whoever wants to have sth like that in the first place) but it inherits the culture of the mother. So what exactly is your problem? Do you want your child to have all the cultural advantages of both parents? Realism would demand to remove the advantages and give the disadvantages from the offspring but I guess that's not what you want, right?
Last edited by Landsknecht _; Nov 29, 2022 @ 9:20am
LockeCasual Nov 30, 2022 @ 8:35am 
People get upset about this, weird but lol not unexpected on the internet.

I was just thinking, mixed looking kids would be cool. Like inheriting features of both parents. The facial bonus can just be that of the Mothers, but it'd be cool if the kids looked totally different depending on who makes them, right? Just like IRL
3m00n^ Nov 30, 2022 @ 8:52am 
Who cares? its a game
LockeCasual Nov 30, 2022 @ 9:04am 
Originally posted by Pure Vessel:
Who cares? its a game

It's a game I enjoy, so I care, to a degree.

I'd like to see games get more complex. games are not necessary. Games are novelty. More novelty improves gaming, otherwise we'd all still be playing chess or checkers
Slyke Nov 30, 2022 @ 9:22am 
It would require a fairly complex system if you don't want to have abominations for children. I'm not sure how exactly races work in this M&B, but there's a good chance it would be impossible to implement without scrapping the current system entirely.
Jabodl Nov 30, 2022 @ 9:43am 
Originally posted by LockeCasual:
[quote=Pure

It's a game I enjoy, so I care, to a degree.

I'd like to see games get more complex. games are not necessary. Games are novelty. More novelty improves gaming, otherwise we'd all still be playing chess or checkers

I still play Chess because it is one of the best games ever and has stood the test of time. Saying games are a novelty is your opinion.

Your suggestion to enhance the visuals of the game based on parents culture for the child neat idea. I'd take it a step further with a chance to get a baby with let's just say development issues to increase the challenge. Even a miscarriage and the relationship between the parents suffers would be interesting.

Maybe my suggestions lean more towards drama than visuals though.
Philippe_at_bay Nov 30, 2022 @ 10:02am 
In my experience, the person who does the child-rearing tends to be the one who imprints the culture. That's usually but not always the mother.

Culture has almost nothing to do with race. I don't think there's anyone running around with calipers figuring out who is brachycephalic and who is dolichocepalic, if that even means anything.
LockeCasual Nov 30, 2022 @ 10:42am 
So a program that takes both parents and finds a "genetic" medium between them would be too hard for devs? Perhaps so. Over it
MostBlunted Nov 30, 2022 @ 10:45am 
Originally posted by Clovis Sangrail:
And why would we want to squander development resources on that?
Because this was reported like 1 year ago while in EA in TWs official forum.
Clovis Sangrail Nov 30, 2022 @ 11:00am 
Originally posted by MostBlunted:
Originally posted by Clovis Sangrail:
And why would we want to squander development resources on that?
Because this was reported like 1 year ago while in EA in TWs official forum.
Just because you reported it doesn't mean TW thought it was worth addressing. I don't see where we need to 'populate the map with ambiguous race mixed people.'
Last edited by Clovis Sangrail; Nov 30, 2022 @ 11:08am
MostBlunted Nov 30, 2022 @ 11:04am 
I didn´t report it.
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Date Posted: Nov 28, 2022 @ 10:09am
Posts: 18