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Do they not teach paragraphs in school any more?
I currently find some towns have death spirals like this when the villages have too many issues. No idea how to fix it, I suspect it could be a bug with missions generating too quickly.
I am taking massive losses to prosperity due to "Bound Village Issues", and doing the quests have no effect
Might be, as the game is still early in development, but I feel like someone else would have noticed, as the result, even with hard work, is a dirt poor city :(
or you can use the mod that doubles your city productions (farming, security, etc.)
It's a bit excessive when one town has got 7+ issues between it and it's villages.
Id suggest using the dev console to cancel/resolve the quests and restore your prosperity to reasonable lvls. Check other settlements too and restore those if you're playing a long campaign cause these effects hit the functionality of the economy as a whole (as I understand it). EDIT: 3-4k prosperity is the general state of most towns at start.
^-- This.
It seems like the issue is a true "bug" so there's not going to be any way to find a work-around in normal gameplay mechanics.
Gj being a snowflake