Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Callum  [developer] Mar 1 @ 5:31am
Dev Blog 01/03/18 [EN]
http://steamcommunity.com/games/261550/announcements/detail/1649878739721910509
Greetings warriors of Calradia!

Hump day is behind us and the weekend is in sight; Thursday is upon us and it is time for another of our weekly updates! Grab a cup of camel-mile tea, sit back and let us introduce you to a new addition to the Mount & Blade series.

Superbly adapted to the desert regions which they populate, dromedary camels have contributed a great deal to both trade and warfare since their domestication thousands of years ago. Their strength, stature and ability to survive for extended periods without food or water make them an invaluable asset for anyone looking to make an arduous journey through a desert.

The Nahasa: the vast desert in southern Calradia, and home to the Aserai, makes for the ideal location for the inclusion of these magnificent beasts. Players can expect to see camels commonly in this region, working as pack animals in trade caravans or as camelry in battles. Although they are slightly slower and less manoeuvrable than horses, camels are able to withstand greater punishment – which is reflected in the game. The rider’s elevated position gives them a height advantage over horse cavalry, but limits their options when dealing with foot soldiers and makes them more exposed to missile units. Camels also receive a small bonus to their speed and manoeuvrability while travelling through the Nahasa, so players may wish to consider enlisting some of these animals into their service during any extended campaigns in the desert.

The process of making the camel required 4 steps: modelling, texturing, rigging and animating. For each step we searched for and analysed reference images and videos of camels, working closely to the sources to get the most realistic result. We created a detailed skeleton which contains a number of systems (like dynamic joints and a jiggle system) which made the rigging process take up most of the time, however we think the end result was worth it. Our animator gathered a lot of reference videos of camel movement and behaviour and wanted to note that he really enjoyed working on this project, because – in his own words: “camels are funny animals”.

Camels are just another example of some of the small additions and improvements we are making to Mount & Blade II: Bannerlord. They aren’t ground-breaking or game-changing, but they do add some additional diversity to our troop roster and give players more tactical options for both the campaign and battles.


Mount & Blade

TaleWorlds Entertainment
Last edited by Callum; Mar 1 @ 5:32am
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Showing 1-15 of 49 comments
YES!!! CANT WAIT!!!
Oh heeeeell yeah.
Dankey Mar 1 @ 5:36am 
if they're posting ♥♥♥♥ like this now must mean they're done soon, if you look at wishlist page it says "coming soon" too
Frostic Mar 1 @ 5:57am 
Hump day is behind us and the weekend is in sight; Thursday is upon us and it is time for another of our weekly updates! Grab a cup of camel-mile tea, sit back and let us introduce you to a new addition to the Mount & Blade series. Nice pun and devblog Callumry
Wow
Where are the footprints in the sand? I'm sure the camel isn't an animal light as a feather or were they back in the day?
Are you done with the empires and countries
Originally posted by Dankey:
if they're posting ♥♥♥♥ like this now must mean they're done soon, if you look at wishlist page it says "coming soon" too

lol shut up.. the coming soon thing is part of steams new wishlist interface not talewords
Originally posted by Dankey:
if they're posting ♥♥♥♥ like this now must mean they're done soon, if you look at wishlist page it says "coming soon" too


Dude, on every Game on the Wishlist, whos not Released yet stays..Comming Soon. For Bannerlord are the Words..comming soon...too late....:steammocking:
Callum  [developer] Mar 1 @ 6:13am 
Originally posted by kλrt:
Where are the footprints in the sand? I'm sure the camel isn't an animal light as a feather or were they back in the day?

Everything is still a work in progress. :)
Originally posted by Callum:
Originally posted by kλrt:
Where are the footprints in the sand? I'm sure the camel isn't an animal light as a feather or were they back in the day?

Everything is still a work in progress. :)


Sry Callum, i mean this not bad but for that Answer you become 4 x :steamhappy::steamhappy::steamhappy::steamhappy:
Flippy Mar 1 @ 6:29am 
This is awsome.
https://www.youtube.com/watch?time_continue=71&v=Q7YcTbvqed0

Loved that Editor. Cant wait to create all kind of funny mounts :3
I want a Donkey with a giant ♥♥♥♥♥, draggin it in the ground and scaring enemies with that (?)
Last edited by Floyd.dev; Mar 1 @ 6:38am
Owen Mar 1 @ 6:46am 
release date pls
I'm really happy that you guys still find new creative things to improve the game, you also plan to fix the animation issues which makes weapons go through stuff when they're sheathed right? I would play Bannerlord no matter what. But if you're taking your time to make the game 2018 material, that would be reasonable to start with.
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Date Posted: Mar 1 @ 5:31am
Posts: 49